Ravenfield

Ravenfield

446 ratings
Tactical Kit
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Content Type: Mutators
File Size
Posted
Updated
2.130 MB
4 May, 2022 @ 2:26am
4 May, 2022 @ 6:49am
4 Change Notes ( view )

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Tactical Kit

Description

Howdy! I'm Red!

This mutator is a remake of the previous STIM Mod.
Now it has a new equipment slot, you can manually select the items you want to carry, such as flashbang, fragmentation grenade
And other equipment will be updated in the future.

I hope you enjoy it.

Features:

1. Custom Use Keys, Count, Auto Reload Time. Customize the HUD position.
(Default Use STIM Keys: T)
(Default Throw Keys: Y)
(Default STIM Count: 2)
(Default Throw Count: 1)
(Default STIM Auto Reload Time: 15 seconds)
(Default Throw Auto Reload Time: 30 seconds)
(Default HUD position: X = 0, Y = 0)
If you want the HUD to move up, increase the value of Y, and vice versa.
If you want the HUD to move to the left, reduce the value of X, and vice versa.

2.STIM instantly restores you to maxHealth, temporarily increases your movement speed, and makes you invincible for 3 seconds.

3.Fragmentation Grenade: Has a large kill range, and carries fragmentation damage!

4.Flashbang: Flashbang will make the AI within 5 meters unable to move, and will panic shooting, this state will last for 3 seconds.
(If the player is within the flashbang blast range, You will lose your vision for 3 seconds.)

5.Camera Animation.


Special Thanks
Weapon Animation & Art & UI : rua!SU, 2042's BUG
Weapon Model : Qwert's Killa
Fragmentation Script: Lezvin

Support Universal Recoil Mod.
58 Comments
Stand_Up 21 May, 2024 @ 9:34pm 
any plan on redoing this mod ?
省略号ooo 22 Jul, 2023 @ 7:59pm 
怎么改键位啊,有没有懂的回答一下
UFO 6 Jul, 2023 @ 10:30pm 
闪到人的时候会轻微卡顿
shxgun ett 16 May, 2023 @ 1:37am 
very laggy
Faceless Moron 29 Apr, 2023 @ 10:31pm 
can we just have the nades?
年幼的老司機 12 Mar, 2023 @ 8:12pm 
大佬,兴奋剂的加速效果的时间能否延长一点,或者改成可以自定义的,加速效果太短了。
Donut 2 Dec, 2022 @ 2:08pm 
I loveeee this pack, the flashbang was super cool
Cha特GPT 2 Dec, 2022 @ 10:43am 
铝热剂plz
○Olive○ 25 Nov, 2022 @ 5:08pm 
The items can be permanently broken if knocked down during usage. The only way to get them to work is respawning.
iC_FR0ST 24 Nov, 2022 @ 9:15am 
I've noticed this a lot and it might just be an issue from the game itself, but sometimes if I'm about to use a grenade or stim and I get shot, I'm unable to use the mutator unless I start a new battle. It's a really good mod though and I love it, I just don't know if this is a fixable issue or not.