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[TTT2] Poisoner [ROLE]
   
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Content Type: Addon
Addon Type: ServerContent
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
361.024 KB
3 May, 2022 @ 12:23am
3 May, 2022 @ 12:43am
2 Change Notes ( view )

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[TTT2] Poisoner [ROLE]

In 1 collection by Westoon_18310
TTT2 役職/ROLES
73 items
Description
You carry with you a serious venom.

You have to use TTT2 in order to use this role. Additionally using ULX for TTT2 is recommended. Report bugs concerning this role here[http//todo] and submit new role ideas here[github.com].A list of all currently available roles can be found here.

Discord: https://discord.gg/9njYXGY
Source: https://github.com/westooooo/ttt2-role_poisoner



The Poisoner is a Innocent role. When killed, the Poison "infects" their attacker, slowly damaging them until they either reach low enough health or until they heal themselves.

Play Best With:



Convars are variables that are introduced to allow server owners to customize the gameplay without changing the code. There are always a handful of convars automatically created by TTT2, that define the spawn parameters of this role and are found in ULX. Additionally there might be some role specific convars, which have to be set in the server config file.

Normal Role Convars (also found in ULX):
# enable or disable this role ttt_poison_enabled [0/1] (default: 1) # the percentage of players that are spawned as this role ttt_poison_pct [0.0..1.0] (default: 0.15) # the limit of players that spawn as this role each round, this overwrites the percentage ttt_poison_max [0..n] (default: 1) # the probability each round of this role being spawned at all ttt_poison_random [0..100] (default: 33) # the amount of players needed for this role to spawn ttt_poison_min_players: [0..n] (default: 6)

Poisoner Convars (also found in ULX):
# amount of damage should the poison "infection" deal per instance ttt2_poison_dmg [0..n] (default: 5) # seconds between damage instances ttt2_poison_delay [0..n] (default: 3) # should using a health station cure the poison ttt2_poison_healstation_cure [0 or 1 or 2 or 3] (default: 1) # minimum health the poison "infection" can take a player to ttt2_poison_min [0 or 1] (default: 1) # whether healing (of any amount/from any source) should cure poison ttt2_poison_heal_cure [0 or 1] (default: 1)