Space Engineers

Space Engineers

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Serpent Arms CIV Fleet NPC
   
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Type: Mod
Mod category: Script, NPC
Tags: NoScripts
File Size
Posted
Updated
33.476 MB
30 Apr, 2022 @ 6:44pm
30 May, 2022 @ 2:14pm
2 Change Notes ( view )

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Serpent Arms CIV Fleet NPC

In 1 collection by Kreeg
Serpent Arms
7 items
Description
Serpent Arms CIV Fleet
Welcome to Serpent Arm CIV Fleet, an NPC Mod powered by MES (Modular-Encounters-Spawner)
These NPCs, operate via detection of movement and Line-of-Sight, near themselves.
In addition to fielding Vanilla weaponry, select variants field SA Weaponry from the Main Release set, and have custom audio & text messages.

Serpent Arms, is part of the Corporate Warfare set of Kreeg Weapon Mods.


Their Activation range is 5km, for motion detection and 2km for LOS checks.

Current NPC Types
  • SA CIV ASBT , Transport ship with an modeled interior intended to be boarded by Engineers
  • SA CIV Escort , Lightly Armoured, Heavily Armed, that travel typically in Pairs
  • SA CIV Escort GAUSS, Lightly Armoured with Heavy Armor Patches, supplied with Gauss Weaponry
  • SA CIV Tanker, Modeled Interior, carries Hydrogen Gas


In Development
  • SA CIV AQSU , Stripped-Down Transport Drone
  • SA CIV Fighter , heavy-armoured and moderately armed, this is a small-grid starfighter drone
  • SA CIV CTU , Massive mobile station created from Transports, intended for boarding action by Engineers


NPC Spawn IDs
  • SACIV_NPC_Escort_A
  • SACIV_NPC_Escort_B
  • SACIV_NPC_Escort_C
  • SACIV_NPC_Transport_A
  • SACIV_NPC_Tanker_A

Notes

For additional effects, you can add this additional optional mod :
https://steamproxy.net/sharedfiles/filedetails/?id=2797933628
Otherwise, only the Armour & Weaponry will be augmented.

Yes, this NPC Mod uses both WeaponCore and ModularEncounterSpawner.
AI was configured to account for the Weapon ranges of my own SA VanillaWeaponReplacer
I had considered a vanilla-capability, by having that as optional ; I might still do so in a 2nd release.