Arma 3
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Advanced Sling Loading Refactored
   
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Data Type: Mod
Mod Type: Helicopter
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更新日
83.020 KB
2022年4月26日 11時42分
3月28日 12時29分
11 項目の変更履歴 ( 表示 )

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Advanced Sling Loading Refactored

解説
Updated build of "Advanced Sling Loading" with keybindings and is signed.

Recent work had changed this into a client / server mod to enable the keybindings and correct a caching glitch.

From today on, it will need to be loaded on the clients and the server. I removed the push from server as that was causing erratic failures in multiplayer. This new approach should be much more consistent.

- ✓ refactor functions into client and server scripts using the CBA extended
event handlers. Mod will need to be plugged in to both the server and the
clients, but this should be cleaner for network activity and eliminate that
odd caching glitch
- ✓ Apply the multiple ropes fix
- ✓ Add the CBA keybindings to the client context

The default keybindings:

Deploy single rope
DOWN

Deploy double rope
Shift + DOWN

Deploy triple rope
Ctrl + DOWN

Retract rope (all)
UP

Extend rope (all)
RIGHT

Shorten rope (all)
LEFT

Release cargo (all)
Shift + Ctrl + LEFT
25 件のコメント
leonardos1978 1月27日 1時14分 
Hi, after the next update, the permissions on RemoteExec stopped working, do you have any thoughts about this?
/*"ExileServer - Network message dispatch failed: Forbidden message name! Payload: [""umgsfquw"",""AdvancedSlingLoadingRemoteExecServer"",[[19ca2159600# 5821689: can_v2_f.p3d REMOTE],""ASLR_Hide_Object_Global"",false]]"
"ExileServer - Network message dispatch failed: Forbidden message name! Payload: [""umgsfquw"",""AdvancedSlingLoadingRemoteExecClient"",[[19c78ade040# 5818344: mbt_01_cannon_f.p3d REMOTE,2400],""ASLR_Rope_Set_Mass"",19c78ade040# 5818344: mbt_01_cannon_f.p3d REMOTE,true]]"*/
春日野穹 2023年11月22日 2時21分 
How to use it?
sakaya0623 2023年9月9日 10時48分 
cool
mwpowelllde 2023年8月12日 15時29分 
+1 multi ropes fixed, +1 keybindings ... -1 mixed feelings on the client server divide... that was a huge thing any of the 'Advanced' mods the fact can be loaded server side 'transparently' to any of the clients. that said, kudos the effort.
Sm0key 2023年6月26日 18時04分 
cheers mate.
dent  [作成者] 2023年6月26日 10時20分 
Thanks for message, yeah, feel free to repack it I suppose. This will need to be on both client and server to function, but it should work find repacked I think.
Sm0key 2023年6月26日 5時25分 
G'day, the unit I am apart of is currently looking to update from the old ASL mod to this and was wondering if it was repackable or not, if so we'll of course provide credits and the link to this mod.
Eskie 2023年5月4日 13時45分 
I tried a handful of other scenarios and it seems to be Liberation specific (Specifically Liberation RX). Perhaps a whitelist? I've added the block of code mentioned in the github page to the pbo's description.ext file with no luck. I understand if that's outside your scope, but if you have a workaround, it'd be super appreciated.
dent  [作成者] 2023年5月4日 13時13分 
Haven't seen that one before. I'll try and put together a test case to reproduce it.
Eskie 2023年5月4日 12時49分 
Having an issue where the options disappear from the interaction menu after a player dies for the first time. Any solutions to that? We're playing Liberation if that helps.