Arma 3
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Advanced Sling Loading Refactored
   
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Data Type: Mod
Mod Type: Helicopter
Dateigröße
Veröffentlicht
Aktualisiert
83.020 KB
26. Apr. 2022 um 11:42
28. März um 12:29
11 Änderungshinweise (anzeigen)

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Advanced Sling Loading Refactored

Beschreibung
Updated build of "Advanced Sling Loading" with keybindings and is signed.

Recent work had changed this into a client / server mod to enable the keybindings and correct a caching glitch.

From today on, it will need to be loaded on the clients and the server. I removed the push from server as that was causing erratic failures in multiplayer. This new approach should be much more consistent.

- ✓ refactor functions into client and server scripts using the CBA extended
event handlers. Mod will need to be plugged in to both the server and the
clients, but this should be cleaner for network activity and eliminate that
odd caching glitch
- ✓ Apply the multiple ropes fix
- ✓ Add the CBA keybindings to the client context

The default keybindings:

Deploy single rope
DOWN

Deploy double rope
Shift + DOWN

Deploy triple rope
Ctrl + DOWN

Retract rope (all)
UP

Extend rope (all)
RIGHT

Shorten rope (all)
LEFT

Release cargo (all)
Shift + Ctrl + LEFT
25 Kommentare
leonardos1978 27. Jan. um 1:14 
Hi, after the next update, the permissions on RemoteExec stopped working, do you have any thoughts about this?
/*"ExileServer - Network message dispatch failed: Forbidden message name! Payload: [""umgsfquw"",""AdvancedSlingLoadingRemoteExecServer"",[[19ca2159600# 5821689: can_v2_f.p3d REMOTE],""ASLR_Hide_Object_Global"",false]]"
"ExileServer - Network message dispatch failed: Forbidden message name! Payload: [""umgsfquw"",""AdvancedSlingLoadingRemoteExecClient"",[[19c78ade040# 5818344: mbt_01_cannon_f.p3d REMOTE,2400],""ASLR_Rope_Set_Mass"",19c78ade040# 5818344: mbt_01_cannon_f.p3d REMOTE,true]]"*/
春日野穹 22. Nov. 2023 um 2:21 
How to use it?
sakaya0623 9. Sep. 2023 um 10:48 
cool
mwpowelllde 12. Aug. 2023 um 15:29 
+1 multi ropes fixed, +1 keybindings ... -1 mixed feelings on the client server divide... that was a huge thing any of the 'Advanced' mods the fact can be loaded server side 'transparently' to any of the clients. that said, kudos the effort.
Sm0key 26. Juni 2023 um 18:04 
cheers mate.
dent  [Autor] 26. Juni 2023 um 10:20 
Thanks for message, yeah, feel free to repack it I suppose. This will need to be on both client and server to function, but it should work find repacked I think.
Sm0key 26. Juni 2023 um 5:25 
G'day, the unit I am apart of is currently looking to update from the old ASL mod to this and was wondering if it was repackable or not, if so we'll of course provide credits and the link to this mod.
Eskie 4. Mai 2023 um 13:45 
I tried a handful of other scenarios and it seems to be Liberation specific (Specifically Liberation RX). Perhaps a whitelist? I've added the block of code mentioned in the github page to the pbo's description.ext file with no luck. I understand if that's outside your scope, but if you have a workaround, it'd be super appreciated.
dent  [Autor] 4. Mai 2023 um 13:13 
Haven't seen that one before. I'll try and put together a test case to reproduce it.
Eskie 4. Mai 2023 um 12:49 
Having an issue where the options disappear from the interaction menu after a player dies for the first time. Any solutions to that? We're playing Liberation if that helps.