Cities: Skylines

Cities: Skylines

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Nomanisan
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File Size
Posted
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8.029 MB
24 Apr, 2022 @ 9:31pm
12 May, 2022 @ 8:17pm
3 Change Notes ( view )

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Nomanisan

In 1 collection by DinoDNA
Nomanisan Collection
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Description
About Map

100% Vanilla
No assets, mods, or DLC’s are required to play this map. Having said that, there is a recommended mods section in the description with an explanation on what subscribing to the mod enables.

Recommend mods collection:


Visual Looks
In order to make a vanilla map look halfway decent, a custom Map Theme and LUT are needed. A custom Map Theme was specifically created for this map called Volcanic 4K . This theme was created while using the Laviante LUT. This map can be played without the custom Map Theme and LUT, but it will significantly diminish the visual looks of the map.


Geography
Geographic diversity and scaling techniques were used to try and make the map feel larger. The buildable areas were distanced from each other to make each area seem far apart and unique. Some geographic features include: Caldera, active volcano, natural breakwater, river valley, river canyon, rolling hills, and archipelago. The caldera was inspired by Caldeira das Sete Cidades.


Features
This map is perfectly playable on 25 tiles, but the 81 Tiles mod is needed to take full advantage of all the features. Although you do not need a DLC to play this map, it was specifically designed with Mass Transit, Industries, Sunset Harbor, and Airports DLC’s in mind. This map has all 4 road, rail, boat, and plane connections. An overview of all the map features and locations in the 25 tile grid is included in the pictures.


Recommended Mods

81 Tiles – gameplay and visual
This allows access to all the maps features and makes them look as intended (e.g. Dam terrain, Castle gravel paths)


I did my best to eliminate the in building tree clipping at the Dam and the Castle, but there is still some. This mod can remove vanilla trees from buildings to eliminate clipping and general ugliness. Great mod especially now that we have “vanilla” Mr. Maison trees we can use instead.

If you want to have the nice crystal blue water like in the pictures, use the Hide It! mod to hide shore. This gets rid of the ruining texture under the water. These two mods can make CS vanilla assets look much more realistic.


Fine Road Anarchy + Move It – game play
The Road Anarchy mod will allow you to plop harbor type buildings in the fishing harbor without destroying the “sea wall.” Turn off collision and turn on anarchy in the mod. Move it helps with adjusting building position for the perfect fit.


These mods allow you to turn on Classic Fog and use cube maps. I prefer Fog Controller over Daylight Classic to turn on Classic Fog. Abandoned Parking from the HDRI Haven Cubemap Pack 3 was used in the pictures.


Tree Anarchy + Ultimate Level of Detail – visual and gameplay
Turning Tree LOD to “Ultra” and then using Ultimate Level of Detail to lower tree rendering distance to below game default can make the trees look good and save frame rate. This is useful for maps with high tree counts or if you play CS on a potato.


Known Map Issues

  • There was a water contamination issue that has been resolved with a map update. See change notes for details.
  • There is some tree clipping at the dam and the castle. Eliminate this issue using the Vanilla Trees Remover mod.
  • No road traffic from two lane hiway. The road connection works and has been verified through testing, but for some reason CS does not have pass through traffic come from this outside connection.
  • Initial flooding at fishing port when first buying the tile or using 81 Tiles mod.
  • Initial flooding at dam when first buying the tile or using 81 Tiles mod. There will be an initial ripple wave through the river that will subside.
  • If the simulation is left paused at initial load and the 81 Tile mod is used, the flooding at the dam makes some of the paths change height. Let the simulation run so initial flooding subsides at the dam prior to using the 81 tile mod to prevent this issue.

Visual Mod Disclaimer

The exposure/lighting of the Volcanic 4K Map Theme is based on no mods and the Laviante LUT. Use of mods like Daylight Classic, Theme Mixer, Relight, or Ultimate Eye Candy can impact lighting. If you are using any of those mods, it may require the mod settings to be adjusted for optimum lighting. Also, adjustments will be needed if another LUT is used.
52 Comments
railthehalls 21 Jan @ 8:57am 
Genuinely one of my favorite maps to have ever touched the workshop with just how much attention to detail there is everywhere in the map. definitely the custom made dam just outside the city, it must have taken so much effort to figure out how to put that together.
DinoDNA  [author] 19 Mar, 2023 @ 8:57pm 
Thank you! Glad you like the map
redneck0804 18 Mar, 2023 @ 10:05pm 
Ok thank you, also absolutely beautiful map great work
DinoDNA  [author] 18 Mar, 2023 @ 6:46pm 
The 2 lane road pathing works, but because of the speed limit and the distance of the outside connection it will not spawn outside traffic. You can test it works by building only off the 2 lane road and the buildings will populate.
redneck0804 18 Mar, 2023 @ 12:10pm 
So as far as I can tell its a pathing issue. I've redone all connections even redid the whole road to the first interchange still wouldn't work. But if you go south of the outside connection and make a new one and go straight up the mountain bypassing the crater it works?
redneck0804 18 Mar, 2023 @ 10:02am 
@DinoDNA Thank you, this is such a beautiful map i absolutely love it. I just cant figure out how to make that 2 lane highway work and its driving me nuts
DinoDNA  [author] 18 Mar, 2023 @ 4:57am 
@redneck084 The dam is just for looks
redneck0804 18 Mar, 2023 @ 12:11am 
Is the dam functional or is it just for looks?
drrnharr 7 Feb, 2023 @ 1:51pm 
Hello. Every time I load it the dam is overflowing and the pipes display the abandoned building logo
Zhilenooo 6 Aug, 2022 @ 9:07pm 
No puedo utilizarlo, me dice que las texturas no existen, es una pena, el mapa esta bonito.