Portal 2
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24/abr./2022 às 11:13
25/abr./2022 às 2:56
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Descrição
A puzzle with few connections, featuring a bit of an unusual move and an equally unusual twist. And by "unusual", I mean "possibly slightly questionable". The introductory room and the thumbnail should make it clear what that move is like. As for the twist, I'm afraid that's spoilery territory...

As always, the solution requires no glitches, cube throwing, tight timing, or other shenanigans. All of the intended steps are logical, consistent, and easy to execute if done in the correct manner.

Notes:
- Off-centered portals are not part of the intended solution.
- Funnel climbing/spamming isn't part of the intended solution (although I don't think it skips anything meaningful).
- For some reason, stepping through the funnel portal while the angled panel is active is rough. Fortunately, that's never necessary to solve the map.
- The Matter Inquisition Field (yellow fizzler) acts like a standard fizzler, except that it won't destroy your existing portals when you go through it.

Estimated difficulty: 5/10

Huge thanks to Dark Rozen for playtesting, and to Mikeastro for technical help.
The music was composed by Mevious.
49 comentário(s)
chixenlegjo 22/dez./2024 às 11:33 
I found the the big move completely by accident when I placed a portal while attempting to go trough normally and just happened to put it in the perfect place for it for the funnel to pass through twice. I actually thought it was a bug at first because I didn't see it enter twice[\spoiler]. I solved it quite quickly due to that, but it was a great puzzle anyway.
Mattchew 15/jul./2024 às 22:01 
Fascinating map this one! I'm not usually into the crazier ideas for maps, but my this one was so good! Great logic to it all. I must admit I was stuck on one of the last moves for a while, and I did find it on accident, but its so funny I cannot be mad. It was really cool! The respawn+null portal sequence at the very end was beautiful. The track platform in this map is also well done. Faved!
Arreic997 7/dez./2023 às 5:53 
Marvellous map! Really puzzled me for quite a while. Hoping to see more maps with such unmatchable innovative ideas!:steamthumbsup:
Leo  [autor(a)] 11/set./2023 às 10:18 
@SpielSatzFail
Hmm, I'm pretty sure it IS possible though, albeit quite painful. But yeah, it's still a shame that it's the only way of getting out of that situation in your screenshot
@Mikeastro
Unconventional is definitely the word to describle the main moves of the map, I can understand you had trouble thinking about them at all. Still thank you for giving it a go and appreciating it nonetheless! I can promise you my next puzzle will be much more conventional :P
Mikeastro 9/set./2023 às 10:33 
Very clever map; in fact, too clever for me. For some reason, I fare really poorly when the map requires novel interactions; call me an old man, but I can really only work out conventional logic :] Hunting for tricks is not my style, but I can appreciate a good one when it is shown to me. This was one of those cases; very well made, big thumbs up :D
SpielSatzFail 2/set./2023 às 8:22 
Good news, I changed my mind. It's a thumbs up now :-)
But there's one more thing. You said stepping through the angled portal is tough (and not needed). Which is true. I say it's impossible and that's why this is a softlock.
Leo  [autor(a)] 1/set./2023 às 14:15 
@SpielSatzFail
Fair enough. As I said when replying to your comment on Lift, I believe the creative nature of that move still makes it interesting and worth showcasing, but of course I knew it could be considered questionable.
SpielSatzFail 1/set./2023 às 11:10 
Lots of clever moves, I was able to find the intended solution, but unfortunately the twist or whatever you call it is too unusual imo; almost felt like cheating.
I'll leave it a neutral.
Leo  [autor(a)] 5/jul./2023 às 3:30 
@可砸
Thank you for the nice words! Your video is all perfectly intended, it's just that you could have left the track platform a bit further from the ledge to get a better view at the portal surface. Glad you enjoyed the ideas showcased here!
可砸 5/jul./2023 às 2:33 
Excellent map! I'm not sure if it's all correct,but the funnel tricks came very quickly in my mind,because since I was working on the my second map last year, I had the same idea of the angle panel, but I finally gave up (just kept the thumbnails), I'm glad to see it on your map, and it's implemented very elegantly, admire the work very much, I really enjoyed that, thanks for creating!:p2cube:

https://youtu.be/mcbi9_isYuk (not sure if 1:47 was intended)