Total War: WARHAMMER III

Total War: WARHAMMER III

108 valoraciones
Settlements Start at Tier IV
   
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24 ABR 2022 a las 9:57
22 SEP 2022 a las 4:02
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Settlements Start at Tier IV

Descripción
This mod makes every settlement on the map start at tier 4, with all secondary buildings upgraded to max level. It also gives a bit of bonus income, scaled by difficulty, to both the player and the AI to allow them to make use of all these slots.

This effectively lets you skip a lot of the early part of the game to immediately begin recruiting most units.

I wouldn't recommend playing as Daniel with this enabled, unless you like pain.

Credit to Rob for the mod image.
55 comentarios
Smalec 4 JUN a las 11:50 
update please
Disappointed Fucking Panda 7 MAY a las 12:52 
Bump for ToD update. Love this mod and include it in 05% of my playthroughs. Sad to see i cannot use it
julian.walzl93 22 ABR a las 2:40 
update for throne of decay?
GAVACHUBBS 17 DIC 2023 a las 16:03 
update?
Renegade 29 NOV 2023 a las 1:02 
Is it normal that AI's settlements get downgraded after several turns? BTY cool mod.
Menumorut 16 OCT 2023 a las 6:34 
How can you call yourself drunk if you do cool stuff like this? Ty
Lycia Pintella 23 MAY 2023 a las 0:25 
I used their template to write a mod and it was still working fine a few weeks ago, you should be good.
Cheating Outlaw 22 MAY 2023 a las 18:55 
Still works with the latest version of the game?
Tamaska 21 ABR 2023 a las 5:12 
I was wondering if you were going to do something similar like in WHII, that works with the MCT mod that allows one to configure what level players and enemies can start the tier of their capitals at?
Lycia Pintella 19 ABR 2023 a las 10:29 
Is it okay if either you or I publish a copy of the mod that upgrades to level 3 with no extra money on turn one? That works better for me, at least.