Total War: WARHAMMER III

Total War: WARHAMMER III

108 évaluations
Settlements Start at Tier IV
   
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Mots-clés : mod
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24 avr. 2022 à 9h57
22 sept. 2022 à 4h02
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Settlements Start at Tier IV

Description
This mod makes every settlement on the map start at tier 4, with all secondary buildings upgraded to max level. It also gives a bit of bonus income, scaled by difficulty, to both the player and the AI to allow them to make use of all these slots.

This effectively lets you skip a lot of the early part of the game to immediately begin recruiting most units.

I wouldn't recommend playing as Daniel with this enabled, unless you like pain.

Credit to Rob for the mod image.
55 commentaires
Smalec 4 juin à 11h50 
update please
Disappointed Fucking Panda 7 mai à 12h52 
Bump for ToD update. Love this mod and include it in 05% of my playthroughs. Sad to see i cannot use it
julian.walzl93 22 avr. à 2h40 
update for throne of decay?
GAVACHUBBS 17 déc. 2023 à 16h03 
update?
Renegade 29 nov. 2023 à 1h02 
Is it normal that AI's settlements get downgraded after several turns? BTY cool mod.
Menumorut 16 oct. 2023 à 6h34 
How can you call yourself drunk if you do cool stuff like this? Ty
Lycia Pintella 23 mai 2023 à 0h25 
I used their template to write a mod and it was still working fine a few weeks ago, you should be good.
Cheating Outlaw 22 mai 2023 à 18h55 
Still works with the latest version of the game?
Tamaska 21 avr. 2023 à 5h12 
I was wondering if you were going to do something similar like in WHII, that works with the MCT mod that allows one to configure what level players and enemies can start the tier of their capitals at?
Lycia Pintella 19 avr. 2023 à 10h29 
Is it okay if either you or I publish a copy of the mod that upgrades to level 3 with no extra money on turn one? That works better for me, at least.