XCOM 2
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[Girls' Frontline] WA2000 Squadmate and Voice [WOTC]
   
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File Size
Posted
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17.413 MB
23 Apr, 2022 @ 12:55am
2 May, 2022 @ 2:29pm
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[Girls' Frontline] WA2000 Squadmate and Voice [WOTC]

In 1 collection by ph0ne (greatijedi)
Girls' Frontline Squadmates
16 items
Description
This is a port of the WA2000 model created by morokko. Model link is: https://3d.nicovideo.jp/works/td78203

Head is located under Race 0.
Her voice reuses the Japanese VA lines from the original Girls' Frontline.

Includes:
Head
Hair
Torso
Left Arm
Right Arm
Legs
Voice Pack

Highlander is required for this mod to work.

Supports special WOTC classes Reapers and Templars.

The voice pack is built with Robojumper's voice script: https://github.com/stupidpupil/voicepack_template
18 Comments
Kid Mystic 8 May, 2022 @ 9:38am 
Ah, ok. I just thought the mod was bugged.
Thanks for clearing that up for me.
ph0ne (greatijedi)  [author] 8 May, 2022 @ 9:35am 
Yep, working as intended. I do have a few situations where there's two lines, like killing a target or overwatch, when a MOD character doesn't reuse their original lines, though there aren't many. There's just enough source voice lines to cover the different scenarios a player may encounter with reasonable context.
Kid Mystic 8 May, 2022 @ 9:20am 
I think they all were different, but if she moved twice, the second move line would be the same as the first instance, or if she missed two shots, the second miss line would be the same as the first miss line. Each action type has a separate line, but they only have one line each, is what I meant. I didn't read the first question you asked correctly, my mistake.
ph0ne (greatijedi)  [author] 8 May, 2022 @ 9:09am 
For example, if your instance is working correctly, lines for TakingDamage, TakingFire, Moving, Overwatch, ADVENTSighting, and DeathScream should all be different.
Kid Mystic 8 May, 2022 @ 9:01am 
I'm pretty sure it did. They both repeated the same line once, without any variety.
ph0ne (greatijedi)  [author] 8 May, 2022 @ 8:49am 
In your experience, does Overwatch have an identical voice line to Moving?
Kid Mystic 8 May, 2022 @ 8:39am 
The voicepack appears to repeat the exact same line for every action. Like she says one line for one action, and another action has one different singular line.
I should, however, say I only played one mission so far with the character and voice, but I have a feeling it'll happen again.
ph0ne (greatijedi)  [author] 24 Apr, 2022 @ 4:41pm 
Huh. Well that's unfortunate.
Seems the prototype All-In-One is so insanely crashy that you'll get a CTD within 5 minutes of navigating through the Character Pool menu.
I can upload it for you if you want to see for yourself, but loading the mods separately somehow is more stable. Must have something to do with the number of upks or number of voices, but I'm not really sure.
I could try packing everything into a single upk, but in addition to being very time consuming, upks have a size limit of 300 MB. Anything more than that and XCOM 2 is going to yell at you to make it smaller.
Cylindryk 24 Apr, 2022 @ 12:35pm 
I can say it has very, very long loading times with many voice packs (I think they are mostly at fault with in-mission loading times), but, well...
Also, like YT series "modded beyond reason" showed, game doesn't like 1000+ mods. Up to that limit, until you have true conflicts, it should work... most of the time.
ph0ne (greatijedi)  [author] 24 Apr, 2022 @ 12:29pm 
Sounds reasonable. I'll take a look.