Planet Coaster

Planet Coaster

Not enough ratings
Apocalypto
   
Award
Favorite
Favorited
Unfavorite
Tags: park, scenario
File Size
Posted
7.528 MB
20 Apr, 2022 @ 2:30pm
1 Change Note ( view )

Subscribe to download
Apocalypto

Description
Rmc Ibox retrack for Mistize's 500 sub contest

Stats:
148ft (45m) tall
128ft (39m) drop
4141ft (1262m) long
64 mph (103km/h) max speed
-1, 23 max negative
3 inversions
15 airtime moments

Original fact:
First RMC to feature a non-inverted cobra roll (Aka "Butterfly Roll" due to his particular shaping that can remind us of a butterfly). Intamin has been taking ideas from RMC since the New Gen came out, so I thought RMC could do the same by taking inspiration from Kondaa's non-inverted cobra roll. It was the most challenging custom supporting I have ever done, but it was interesting to see what was possible to do from the original structure.

Things to know:
The layout is 85% custom supported (haven't got enough time to finish)
Most of the original footers from the old wooden coaster are still in place and used for the RMC conversion.
We can see a change of color between the old wood and the new wood.
It took me 6 days to do all the supports (except for the lift and the drop), so I skipped a lot of details. The clearance is questionable and I didn't have enough time to add some Iron Gwazi style metal supports at certains places. Also, it wasn't mentally a good idea because it was basically full days of making supports, but I used my easter vacation to try to do the most I could before the deadline. For the layout, I think it's pretty realistic for an RMC, even tho it seems like it's going way too fast on some of the elements. But knowing it's exactly following the structure of the old track, I think it's really not that bad for what I had to work with. One thing that also could have been improved is the dynamics. I might be very picky but the way some of the transitions are made is not very RMC like (sharp, snappy, precise), but it was the first time my partner retracked an RMC with 1m and I think he did a fantastic job. I'm very happy to see my shapings doing well in 1m.

Theming :
It's not very clear yet, but it's basically a mechanical Aztec god that is not very happy. There's supposed to be a pre show under the station but I haven't got time to do it.

Landscape:
Because of time issues, there's almost no landscape. I was planning to do an Aztec temple for the entrance of the ride, with an arch holding the ride's name. The stairs that are leading to the bridge are supposed to be indoor, and there were wheelchair ramps planned. The bridge leading to the real entrance of the ride was going to be in stone, well decorated with some effect underneath when the coaster is passing by. I'm using a larger path for the queue because I was going to divide it in many queues, like a single ride line or a flash pass line. For the exit of the ride, I did a ramp because this would've been the wheelchair entrance. The ride photo kiosk was going to be underneath the ramp, and a souvenir store is planned under the station. For the flat ride I just gave up and put a baby fairwheel with some amogus inside.Also, the tranches of the coaster are temporary and were supposed to be themed.

Words for the contest:
I spent all my time doing supports so I would understand why I wouldn't win. The rest of the map just feels empty. But it's okay. My main focus here was to see what was possible to do with the original structure, and I had a lot of fun figuring that out. I took it more like a challenge than a contest, I don't really care about winning, I just want to be part of it and make my stuff finally visible somewhere on YouTube. I'll try to finish this project with all the ideas I mentioned earlier.

So yeah, thanks if you read, I can't wait to hear y'all's thoughts about my project so far!