Arma 3
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[SP/CO12] The Forgotten Few 2 (VN/CLN)
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Cam Lao Nam
Nhãn: Tag Review
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22.357 MB
15 Thg04, 2022 @ 4:16am
7 Thg11, 2023 @ 8:11am
11 ghi chú thay đổi ( xem )
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[SP/CO12] The Forgotten Few 2 (VN/CLN)

Trong 1 bộ sưu tập tạo bởi KingN
The Forgotten Few 2 Collection
18 vật phẩm
Mô tả
Dynamic Single-Scenario Campaign / Single Mission for SP and MP


The Forgotten Few 2 is the successor to the original Arma 2 Dynamic Campaign The Forgotten Few for Arma 3, with new and extended features, new content and improved scripting.

Features
- Play as the Platoon Commander of a quick reaction special force
- Dynamic Campaign with progress measured in progress points
- Optionally a Single-scenario mission of your choice
- Plan your missions and execute them from the insertion to extraction
- Ambient enemies and civilians
- Single-player or Co-op in multiplayer
- Attention to detail
- Unlimited replayability
- Available in different versions, please see the authors collection

This Version
This version uses CDLC. For required mods please see the Mod dependancy list.

Side: MACV-SOG
Terrain: Cam Lao Nam

Player Factions:
- MACV-SOG (Green)
- MACV-SOG (Tiger)

Enemy Factions:
- People's Army of Vietnam
- National Liberation Front

Optional/Supported Mods
- ACE3
- ACRE2

Forum
Bohemia Interactive Forums[forums.bistudio.com]
Thảo luận nổi bật Xem tất cả (1)
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12 Thg12, 2023 @ 6:08am
Option to play as OPFOR
Komodo
105 bình luận
KingN  [tác giả] 2 Thg10 @ 11:10pm 
@Earth H Thanks. Some people do their own versions for their own use but it's not easy. There's a dedicated folder "Libraries" for creating factions and porting to terrains when you depbo the mission file. But it's more for keeping files and code organized than to be any user-friendly way for users to do their own versions.
Superfan 2 Thg10 @ 2:11pm 
Fantastic mission. I really respect the effort that went into the production value & presentation of this. And it's nice to see extraction AI that isn't completely broken, even working with VCOM + LAMBS.

Do you have any plans to make it so we can make our own versions? Port to other terrains and factions ourselves? Or is it too complicated and reliant on your scripting?
KingN  [tác giả] 27 Thg09 @ 11:54pm 
@Knuckleroo This issue has been discussed before. Try to play without any other mods loaded that those required and see if it helps. I've never experienced this myself so my guess it's some mod or mods causing it.
Knuckleroo 27 Thg09 @ 11:55am 
Hi, I'm experiencing helis, both on extraction and insertion, taking off and then just going as high as they possibly can, before slowly occasionally moving kinda forwards a bit now and again in roughly the right direction. This doesn't happen all the time, any ideas why it does happen and if it's a mod conflict or something that I can hopefully deal with?
KingN  [tác giả] 24 Thg08 @ 1:50am 
@thewesternrider44 Yes, drag and drop the AIs to the reserve pool. You can also disable the Jackal squad in the starting parameters.
thewesternrider44 24 Thg08 @ 1:17am 
Is it possible to disable the squad AI, and just play with 3-4 friends?
KingN  [tác giả] 19 Thg08 @ 1:25pm 
@conninator2000 Yeah that has happend to me also. The AI cannot be commanded to use a certain landing point. There's invisible LZ objects used to help the pilot to land at the requested position but sometimes theres something obstructing and it chooses some other random position. However helicopters gaining altitude to ridiculous heights instead of heading to the destination is a problem I've never witnessed myself.
conninator2000 19 Thg08 @ 12:56pm 
I have had a few issues with heli transports with no extra mods. I told both jackal and coyote to have a joint transport out. The heli landed in a clearing 500m from the pickup and got jackal squad, then took off by the time I ran over and landed in the actual LZ to pick up coyote.

Other than that no issues after running ~10 missions
KingN  [tác giả] 19 Thg08 @ 12:53pm 
@Ackbaraddin Check that you don't have any unrequired mods first. I've got reports of this bug from some people but I have yet to experience this myself. So I think it's some mod.
Ackbaraddin 19 Thg08 @ 11:35am 
How can I fix this