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I did find a solution, but it is kind of messy. For those who have the same problem - spawn the kidnapped pawn, use Spawm World Pawn in Dev actions menu, then find and spawn pawns that were kidnapped one by one.
Not sure if you're taking suggestions but I have some below if its possible to do a 'check' to see if Vanilla Apparel Expanded (VAE) and Vanilla Apparel Expanded — Accessories (VAEA) is installed and apply some of the clothing to them and maybe some new groups with higher cost per day?
Imperial Builders - Much higher base Construction and Crafting skills. If VAE is installed, give them a Jumpsuit, Apron, Builders Jacket, Hardhat, Boots, Gloves and, if VAEA installed, a Toolbelt.
Imperial Farmers - Much higher base Plants and Animals skills. If VAE is installed, give them Fleece Shirt, Overalls, Jeans (or any trousers), Boots and Gloves.
Fixed error with the optional Cheap Labor patch, thanks Adaxizui for the report.