Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I mean, this just adds new beards and facial stuff. That was not changed in 1.4 or 1.5, has it?
Am playing with facial animation so never see any of the vanilla head shapes, that explains why it wasn't all bearded pawns this issue was happening with. I'll check now to see if it happens with any other head size and let you know (can see which head is configured through character editor).
I'm also using Dub's Apparel Tweaks and currently havee no issues nor changed the layers.
Does this apply to all heads or narrow only?
I'm currently having similar issues during development, some additional graphics miss their y-pos/layer if I disabled texture caching.