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Made the wings larger and closer to the real thing and reduced the overpowered engine which meant a far too high top speed, so it flies differently but still well.
I also cut off the canopy so the rear machine gun doesn't clip through it and freaks out.
I put the camera in the bomb in front of the proximity fuse device (DOH!) which made the bomb explode on release. I hopefully fixed it and the camera still works. Sorry again.
If you mean the rear machine gun it will freak out due to half of it being inside the cockpit. It still owrks and shoots straight but it can get badly glitched graphically. You can rmove the rear part of the canopy if you want.
Add something, any kind of block and make it the light Magenta colour.
Select it and press C to select all objects of that colour.
Move all the selected object up or down. You will see some timers and a switch (button) coming out of the nose of the plane. The switch is on the left hand side. The switch (involved in the release of the bomb from the trapese) must be set to Fire Action 1 instead of Fire Action 2.
Then return the switch and timers to their position and delete the new object you created.
Then change the detonator that hold the bomb to Fire Action 1.
Main bomb should now be dropped and released with Left Mouse Button/Num 1/Fire Action 1.
I hope it helps.