Total War: WARHAMMER III

Total War: WARHAMMER III

47 ratings
Sky Lantern to Sky LanterS / Sky Lantern Fleet / Sky Lantern Armada 天灯舰队
   
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overhaul
Tags: mod
File Size
Posted
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18.920 KB
7 Apr, 2022 @ 12:11pm
17 Sep, 2023 @ 5:19am
12 Change Notes ( view )

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Sky Lantern to Sky LanterS / Sky Lantern Fleet / Sky Lantern Armada 天灯舰队

Description
Now the Sky Lantern unit will have 3 Sky Lanterns.

天灯现在是三模组啦


Incompatible with any mod that edits the stats (SFO, Radious ), but works fine with model editing mod (like Westluo's sky fleet).
与任何修改兵种属性的mod都不兼容(SFO, Radious),但是兼容模型修改


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If you like this mod, please try out my Sky junk mod:
天舟双模组mod:
https://steamproxy.net/sharedfiles/filedetails/?id=2793290955
35 Comments
Oy! 12 May @ 2:41am 
Just FYI for anyone looking at this mod after the 5.0 Update; This mod seems to work fine, no problem for me so far.
晓光sama 11 May @ 8:13am 
这个mod还能用吗
Aimop95 13 Sep, 2023 @ 8:35am 
FYI, if you change the "spacing" option from "main_monster" to "monstrous_beasts" you can more easily adjust their formation instead of having it be static.
Erkenwald 18 Jul, 2023 @ 7:00am 
Would you consider making a mod to increase the entity number of Kislevs Snow Leopards?
Ash, Housewares 12 Jul, 2023 @ 9:30pm 
this was exactly what I was hoping to find, thank you! it was a big disappointment finding out how underwhelming the lanterns were upon initially trying warhammer 3
flameshroud 12 May, 2023 @ 9:32am 
same with gyrobomber for dwarfs.
flameshroud 12 May, 2023 @ 9:32am 
nah, 3 is the sweet spot, the static artillery is better statwise, but the lanterns have less vulnerability and no line of sight issues (and less overshoot) there has to be some kind of drawback. ca just went really overboard with only 1. 3 is far better
Moutshoot 12 May, 2023 @ 9:25am 
Wouldn't SkyLantern *2 be more balanced?
Hide on Jessicat 21 Apr, 2023 @ 7:02am 
Yes it works now! Thank you so much!
abf1999  [author] 20 Apr, 2023 @ 11:31pm 
I attempted to fix the flying issue, please test out