Arma 3
241 ratings
Campaign «Hill 3234»
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Data Type: Mod
Mod Type: Campaign
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: OtherMap
File Size
Posted
Updated
2.873 GB
3 Apr, 2022 @ 3:45am
14 Apr, 2022 @ 10:03pm
8 Change Notes ( view )

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Campaign «Hill 3234»

Description
Campaign Hill 3234 is based on the original game “The Truth About the 9th Company”

Campaign version : v1.2

WARNING!!!
Campaign translated to 60% (English).

Description:
The campaign is an interactive reconstruction of the historical battle that took place on the night of January 7-8, 1988 in southern Afghanistan between the soldiers of the ninth company of the 345th separate airborne regiment and detachments of dushmans. You have to see the battle for yourself and repeat the feat of thirty-nine Soviet paratroopers, who held the defense against several hundred dushmans.

History reference:
The battle at height 3234 (1988) was one of the components of the operation "Magistral". At the end of 1987, the emboldened Mujahideen blocked the city of Khost in the province of Paktia, where the Afghan government troops were located. The Afghans could not cope on their own. And then the Soviet command decided to conduct Operation "Magistral", whose task was to break through the blockade of Khost and take control of the Gardez-Khost highway, along which automobile columns could provide the city with food, fuel and other vital goods. By December 30, 1987, the first part of the task was completed, and the supply convoys went to Khost. In January 1988, at an altitude of 3234, located 7-8 kilometers southwest of the middle section of the road between the cities of Gardez and Khost, the 9th company (9th parachute company of the 345th Guards Parachute Regiment) was located under the command of Senior Lieutenant Sergei Tkachev, served as deputy commander.

From Author:
This Campaign is designed for one player.
Be sure to enable MUSIC in the settings.

Performance of missions with the "AI" ulutshin Not guaranteed.
Mission performance with "ACE" mod Not guaranteed.

ADDITIONAL (optional) FASHIONS:

JSRS SOUNDMOD

Missions:

Introduction(intro)
Episode 1: Utyos
Episode 2: Second Attack
Episode 3: Adjustment
Episode 4: Fight Night
Episode 5: Sniper
Episode 6: Ours
Episode 7: The Final Assault

Used mods:

CBA_A3
CUP Terrains - Maps
CUP Terrains - Core
RHSAFRF
RHSUSAF
RHSGREF
RHSSAF
Project OPFOR
Soviet Armed Forces
Hazar-Kot Valley
NIArms AK Rifles
NIArms Core
Actionbuilder
Brighter Flares
Бой за высоту 3234 (Шаблон)
A2C
Enhanced Artwork Supporter
POLPOX's Artwork Supporter
POLPOX's Base Functions
95 Comments
MyRzIk  [author] 18 Aug @ 1:50pm 
@zgf-zgf, :steamthumbsup:
zgf-zgf 18 Aug @ 12:08pm 
Здорова спасибо что разрешил использовать твою компанию если что вот тот сценарий https://steamproxy.net/sharedfiles/filedetails/?id=3311534244
MyRzIk  [author] 17 Aug @ 12:46am 
@zgf-zgf, да можешь использовать
zgf-zgf 16 Aug @ 5:28pm 
Здорова хотел спросить,сейчас делаю свой сценарий про"горную войну"в Афганистане(на цепи высот будут засады и патрули)можно использую твой мод?
zgf-zgf 6 Aug @ 2:45pm 
А че за видео когда запускаешь игру?
Soldier 19 Jul @ 1:33pm 
:steamthumbsup::CSAT:
MyRzIk  [author] 19 Jul @ 12:02pm 
@Легенда Bo Sinn, спасибо за отзыв :steamhappy:
Soldier 18 Jul @ 7:48am 
Бля, мужики, аж до слез. настолько вы постарались над компанией. На данный момент это лучшее, что есть в мастерской стима. ВОТ что ДОЛЖНО продаваться как CDLC за 2к рублей, а не тот ккал, что я купил. Как же хорошо миссия оптимизирована, 60 кадров при таком месиве из снарядов и пуль, как же хорошо миссия соответствует реальному событию на высоте, как же хорошо описаны персонажи и их действия, как же хорошо, что такие разработчики существуют.
MyRzIk  [author] 7 Jul @ 2:10pm 
@Echo, используешь для подсветки местности, когда отстрелил осветительный патрон нужно его выкенуть и взять новый
Echo 6 Jul @ 9:51am 
Приветствую, кампания хороша, но возник вопрос - как использовать РОП-30 (осветительный патрон в миссии по корректировке артиллерии?