Arma 3
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Caesar IWC-3 (Armed Caesar) (No GUI)
   
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Data Type: Composition
Composition Type: AntiTank
File Size
Posted
Updated
7.121 KB
28 Mar, 2022 @ 7:03am
7 Apr, 2022 @ 1:04pm
5 Change Notes ( view )

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Caesar IWC-3 (Armed Caesar) (No GUI)

Description
THIS VERSION HAS NO WORKING GUI SO THAT IT CAN WORK IN PUBLIC ZEUS


This is not available in this version due to GUI being banned in public zeus servers, the GUI only works for the player who spawns the entity




Armed Caesar
Its an Armed Caesar
Yeah yeah yeah Armed Caesar



  • Works for Vanilla Arma 3

  • It has 20 Tratnyr missiles, 1 Mk82 bomb, Twin Cannon 20mm (1000 rounds).

  • It rearms upon landing and staying on land for 5 seconds (to compensate for lack of flares and armor and every basic CAS plane trait) and also because I can't find an event handler that detects when the plane rearms so cope. Ignore this oh silly one

  • Simple GUI at the top right for knowing what weapon you are selecting with an under-tail camera This is not available in this version due to GUI being banned in public zeus servers, the GUI only works for the player who spawns the entity

  • You better be playing in 3rd person, crosshair doesn't show in 1st person view because I can't find a way to display a crosshair at the middle of the screen, if someone knows how to please send help my way.

  • Yeah no ejection seats just die mate.

Yeah yeah thank you for reading all that stuff like share subscribe die decompose contribute oxygenate all that type of silly deals.

Originally posted by Casear pilot:
Where is the jettison handle???
2 Comments
TROALINISM  [author] 28 Aug, 2022 @ 7:41am 
well yeah what I basically did is teleport the projectile, using the fired event handler,

https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#Fired
aK 26 Aug, 2022 @ 7:53am 
hello, nice plane there.
i was wondering, you've made the rocketpod fire from somewhere other than the middle so.. is it possible to make the 20mm cannon fire backwards?