Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

36 évaluations
Farm Industry Expansion PART1
   
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20 mars 2022 à 11h17
17 juin 2022 à 9h45
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Farm Industry Expansion PART1

Description
FARM INDUSTRY EXPANSION
Sorry i can't continue work on this mod but i will put what I have.
please write in comments any miscalculation, mistakes, ect. I try my best to fix that but I don't promise. I have lack of time.
have fun!
18 commentaires
Myrm 20 aout à 3h30 
What does it do?
Royal Coyote 11 aout à 3h07 
Update?
Bailing_Out 9 mai à 10h51 
Such a friendly looking cow
LXTMX1N 4 févr. 2023 à 7h47 
Please continue the mod
mattslodki  [créateur] 3 avr. 2022 à 2h09 
I would love to but even in iscord community nobody is interested in... animals continers avaiting...
Holyvision 24 mars 2022 à 7h24 
This is a really smart idea. Perhaps consider posting the source info for your expansions on github or etc so others can build off of or continue your work if you are unable to keep working on it. It's something I think could be more useful as the game keeps expanding and as we potentially/hopefully get access to more container sizes in terms of cargo management infrastructure,
l4D6hkIR09A1pGu 21 mars 2022 à 22h06 
So if I understand the comments correctly, this is basically creating smaller containers that are visually diversified but still resource type food?

And that the major problem right now is that the container loading/unloading buildings are too large for the containers this mod creates?

- Which I by the way agree with, also for 'normal containers. There should be an option for a building that can stuff/unload a singlr-3/4 containers.
DasGI 21 mars 2022 à 16h49 
the vanilla packing/unpacking centers work at the moment, but they are pretty large
SerpPort 21 mars 2022 à 8h34 
I don't know if I can do it. But you can try)))
mattslodki  [créateur] 21 mars 2022 à 8h26 
I have some buildings but as you said pack need buildings for packing and unpacking. It will be great to see own barns, ect