Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

34 ratings
Farm Industry Expansion PART1
   
Award
Favorite
Favorited
Unfavorite
Vehicle
Vehicles (by category): Container
File Size
Posted
Updated
59.763 MB
20 Mar, 2022 @ 11:17am
17 Jun, 2022 @ 9:45am
6 Change Notes ( view )

Subscribe to download
Farm Industry Expansion PART1

Description
FARM INDUSTRY EXPANSION
Sorry i can't continue work on this mod but i will put what I have.
please write in comments any miscalculation, mistakes, ect. I try my best to fix that but I don't promise. I have lack of time.
have fun!
16 Comments
Bailing_Out 9 May @ 10:51am 
Such a friendly looking cow
LXTMX1N 4 Feb, 2023 @ 7:47am 
Please continue the mod
mattslodki  [author] 3 Apr, 2022 @ 2:09am 
I would love to but even in iscord community nobody is interested in... animals continers avaiting...
Holyvision 24 Mar, 2022 @ 7:24am 
This is a really smart idea. Perhaps consider posting the source info for your expansions on github or etc so others can build off of or continue your work if you are unable to keep working on it. It's something I think could be more useful as the game keeps expanding and as we potentially/hopefully get access to more container sizes in terms of cargo management infrastructure,
l4D6hkIR09A1pGu 21 Mar, 2022 @ 10:06pm 
So if I understand the comments correctly, this is basically creating smaller containers that are visually diversified but still resource type food?

And that the major problem right now is that the container loading/unloading buildings are too large for the containers this mod creates?

- Which I by the way agree with, also for 'normal containers. There should be an option for a building that can stuff/unload a singlr-3/4 containers.
DasGI 21 Mar, 2022 @ 4:49pm 
the vanilla packing/unpacking centers work at the moment, but they are pretty large
SerpPort 21 Mar, 2022 @ 8:34am 
I don't know if I can do it. But you can try)))
mattslodki  [author] 21 Mar, 2022 @ 8:26am 
I have some buildings but as you said pack need buildings for packing and unpacking. It will be great to see own barns, ect
SerpPort 21 Mar, 2022 @ 6:43am 
Hmm, what if we assemble everything into a single assembly and make our own buildings for packing and unpacking?
mattslodki  [author] 21 Mar, 2022 @ 6:00am 
it's should worked like container fac. buildings are to high WIP and so few variations to realase