RimWorld

RimWorld

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MGS Item Pack (Continued)
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
241.892 KB
15 Mar, 2022 @ 7:02am
2 Apr @ 6:53am
3 Change Notes ( view )

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MGS Item Pack (Continued)

In 1 collection by Zaljerem
Zal's Continued Mods
442 items
Description
Original mod by Yamazaki
https://steamproxy.net/sharedfiles/filedetails/?id=1800402712
If the original author requests it, I will remove this update.

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(Changed from original mod: eyepatches moved to eye layer)

I will probably spin the eyepatches out into a separate mod as well, they'll be useful for my pirate mod.

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Original mod notes (1.0):


Release Version: 1.0.01
This mod aims to add various items from the Metal Gear Solid-Universe, including food, and apparel!

Food Items include:
Rations, incredibly healthy, and inexpensive, but it tastes terrible. You can get it from traders, or craft it after researching packaged survival meals.
Calorie Mate, healthy, but rare, and expensive. You can get it from traders.
Instant noodles, a new luxury food. You can get it from traders, and boil it to make it even tastier. However, it's not very nutritious.
Mate, a popular South American drink. You can brew it yourself from Herbal Medicine, and Psychoid Leaves, after researching psychoid brewing.

A new consumable item:
A magazine! It fulfills recreation, and can be bought from pirate merchants.

Apparel Includes:
Three different styles of eyepatches
A bandana
And the legendary crocodile cap!

Buildings Include:
A cardboard box to use as decoration.

Two new hair styles, "Plissken", and the "Ripper Cut".

Animals Include...?
There's a very rare animal that has a very rare chance to spawn in the tropical forest, and tropical swamp.
It's purported to taste delicious, and is very intelligent.
6 Comments
Battl3bee 1 Jun @ 5:24pm 
Also does it display a notification like thrumbos if a tsuchinoko spawns on the map?
Battl3bee 1 Jun @ 4:58pm 
found the animal's meat while looting a raider camp and the meat +12 mood boost goes hard (why does it have human meat texture tho)
Typh 6 Nov, 2022 @ 4:24pm 
By all means I'd love to see it. For some reason some of the eyepatches appear on Npcs on the other side. One of my colonists had lost his left eye, and the patches were cool looking, so I snagged it, and it onl covered the right side. If you can do that, I would be grateful. I'd totally download that mod.
Zaljerem  [author] 6 Nov, 2022 @ 9:09am 
I could probably reverse the texture and add separate left and right eye patches. I was thinking of spinning the eye patches out into a separate mod.
Typh 6 Nov, 2022 @ 7:50am 
Wish you could choose what side the Eyepatch covers.
Nylan 19 May, 2022 @ 9:36am 
mateeee