Space Engineers

Space Engineers

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(NEW UPDATE) L.Y.N.X Industries (Fixed and rebalanced) - Weaponry [WeaponCore]
   
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
Updated
1.066 GB
13 Mar, 2022 @ 2:07pm
5 Jan @ 1:05pm
24 Change Notes ( view )

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(NEW UPDATE) L.Y.N.X Industries (Fixed and rebalanced) - Weaponry [WeaponCore]

Description
-NEW UPDATE, 16th SEPTEMBER 2023!-

What is this you may ask?
Originally, this mod has been made because of the absence of Lynxon and the huge bugs lurking within his mods. He has now returned but I do not plan on abandoning this mod! I will keep on updating it and fixing stuff to the best of my abilities as well as providing a version with some rebalances of mostly recipes and damage on some things.

Current fixes include:
-Rebalance of Damage and fix of the power consumption and particles on Loki!
-Rebalancing of health on the swarmer missiles (Hugin)!
-Fixing target aquisition and tracking for ALL torpedos (Munin, Ymir, Mjolnir)!
-Fixing crafting recipe for Mjolnir's ballistic missile!
-Fixing ALL torps not doing damage and sometimes crashing the game
-Fixing 35mm Railgun and Nariman firing too early!
-Fixing PDCs like the Nariman and Avenger not targeting torpedos and missiles!
And more! (Consider reading the changenotes)

More to come in the future

Put bugs into the comments or shoot a friend request and DM me either on steam or discord!
@daimonfire.w.
Todo: fix all weps damage types


DISCLAIMER

I DO NOT OWN THIS MOD, ALL CONTENTS HAVE BEEN MADE BY LYNXON / BLACK LIGHTING. I AM SOLELY PROVIDING A VERSION WITH REBALANCES AND FIXES.


ORIGINAL MOD:
L.Y.N.X Industries - Weaponry [WeaponCore]

Also note that I have permission of Lynxon to post this reupload and changed version of his mod, I have talked with him.

Don't activate both the original LYNX Weaponry and this mod at the same time, unexpected behaviour may occur
If you appreciate my effort, pls upvote?
Popular Discussions View All (1)
8
21 Feb @ 1:41pm
Bugs list
DaysofKnight
86 Comments
Tobias 30 Mar @ 9:51am 
Ok so i found a weard fact about the bug i mentiond bevor: it does look like the bug is appearing after you tourn of the targeting of small grids. it is weard butt well
Tobias 30 Mar @ 9:07am 
Hey @Daimonfire i have found out that the Heavy Railgun Turret HRC-450 GARMR is reloading every 8 seconds also if it isend shooting.
the problem is that the railgun is using ammo like it would shooting butt well no shoot. so the bug is that anywehre in the mods script is a loop i thing it hase something to do with the force to reload butt iam not a programer so i hope that this bug will be fixed soon. thank you
CaneTop 1 Mar @ 2:11pm 
Heavy Ballistic Missile uses N/A
awesome, thank you very much <3
Daimonfire  [author] 19 Feb @ 7:14am 
Totally didn't kinda forget, fixed now
found them on discord, i hope they will see it.
heh, like i'm a wizzard who magically gets things done here on the SE workshop ^^
i'll see what i can do
jrgenstuen 17 Feb @ 11:29am 
Katarina, we are still waiting
the original creator of the WeaponCore mod recently retired but a replacement is already out. the only thing you would have to do is to list the new WeaponCore as a dependency and remove the old and retired one. thank you in advance <3
Lazarus 11 Feb @ 9:20am 
Do you intend to update this to the new WeaponCore 2.4 now that the DarkStar version is retired?