Crusader Kings III

Crusader Kings III

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[Abandoned] A GRANDER Building Compatch
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12 Mar, 2022 @ 6:36pm
7 Dec, 2022 @ 8:04am
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[Abandoned] A GRANDER Building Compatch

In 1 collection by Dr Jimothy
Jimothy's Abandoned But "Beautiful" Babies
66 items
Description
Originally posted by Jimothy's pet turtle Timothy:
Comrades it is with a heavy heart and heavier gambling addiction that Jimothy must inform you they have little time and motivation for maintaining and adding to this mod or any of their other mods. Jimothy's time is eaten up by job, university, writing books, a crippling Rimworld addiction, ghostwriting books for other people and a general laundry list (the Jimothy has been advised by their lawyer / kidnapping victim with a law degree against including any of their "like Rimworld but in real life" hobbies) of other things, but the biggest thing is just that the Jimothy has lost interest in CK3 and so feels little motivation to make mods for a game they no longer enjoy like they used to.
Originally posted by Jimothy's lanky ferret Slimothy:
People and "people" alike are free to make updated, improved, tweaked, translated and so on versions of all the Jimothy's mods. The only copying of Jimothy's mods the Jimothy dislikes is that which is done selfishly rather than to make the game more fun, aka if someone were to copy-paste one of the Jimothy's mods and upload it without changing anything as that does nothing for players. It is polite to include links back to the original mods when making altered versions. Feel free to put links to your updated, improved and so on versions of Jimothy's mods in the comments of those same mods.

This is a buildings compatch mod for as many buildings mods as possible.

Use this if two or more of the mods you use add buildings that go in the regular building slots. Duchy building mods can work together and with other mods without any need for this.

You do not need all or even any of the mods this compatches to have this compatch loaded without problems.

Note that mods that change the underlying building/county system and GUI may still not work together, for example Sinews of War and Dynamic Trade Routes are probably not possible to compatch. Unified UI might be some help if it includes both the mods you want to use (use in addition to this mod), but GUI modding is a whole lot harder than holding modding (it's like the difference between making a simple sand castle at the beach and building a real medieval fortress) so Unified UI may not have gotten around to whichever mods you want yet.

Some of the mods done so far include:
- More Buildings:
https://steamproxy.net/sharedfiles/filedetails/?id=2229800103&
- Warhorse Trainers:
https://steamproxy.net/sharedfiles/filedetails/?id=2237455250&
- More Tribal Buildings:
https://steamproxy.net/sharedfiles/filedetails/?id=2354592443&
- Medieval Arts:
https://steamproxy.net/sharedfiles/filedetails/?id=2452585382&
- War Horse Grounds:
https://steamproxy.net/sharedfiles/filedetails/?id=2680163732
- The Arquebus:
https://steamproxy.net/sharedfiles/filedetails/?id=2264174652&
- Tor's Buildings:
https://steamproxy.net/sharedfiles/filedetails/?id=2721750652&
NOTE: Tor's buildings messes with the vanilla buildings. If you don't want vanilla buildings altered but want the extra buildings they made:
https://steamproxy.net/sharedfiles/filedetails/?id=2778089056
Tor's dependency and trade buildings. You still need the dependency to use Tor's mods:
https://steamproxy.net/workshop/filedetails/?id=2755975046
https://steamproxy.net/sharedfiles/filedetails/?id=2755980536&
(this compatch should still be loaded after all these TORrential complications)
- Trade Goods:
https://steamproxy.net/sharedfiles/filedetails/?id=2689783403&
Required to build all buildings in the special holding added by Trade Goods
https://steamproxy.net/sharedfiles/filedetails/?id=2778522602
- Fantasy Men-At-Arms (there's a monster pit building)
https://steamproxy.net/sharedfiles/filedetails/?id=2299077738&
- Duchy buildings in normal slots:
https://steamproxy.net/sharedfiles/filedetails/?id=2787980946
https://steamproxy.net/sharedfiles/filedetails/?id=2788439230
https://steamproxy.net/sharedfiles/filedetails/?id=2795544005
(there's multiple. 2 of them add regular buildings identical to duchy buildings from other mods)
- City Walls
https://steamproxy.net/sharedfiles/filedetails/?id=2786664622
- Rise of Eldia / AOT mod
https://steamproxy.net/sharedfiles/filedetails/?id=2790147937
- More Generic Buildings
https://steamproxy.net/sharedfiles/filedetails/?id=2855366034
- This... I'm not quite sure what it is but hey I stare at code gears in my brain go brrrr and I make compatch.
https://steamproxy.net/sharedfiles/filedetails/?id=2787813663
- 东方王朝文化兵种扩展 Orient Empires Expansion of cultural customs
https://steamproxy.net/sharedfiles/filedetails/?id=2846371321

And many, many others. I'm not sure if I can include them all because then this would go over the description character limit.

If you find the buildings from one of your building mods to be missing let me know in the comments below, complete with the name of the mod or a link to it so I can find it and its building IDs.

In case I drop off the face of the Earth for a while I've put how to make your own building compatches in discussions.

As mentioned before buildings that go in the duchy building slot don't need a compatch. Things that alter the existing buildings but don't add new ones don't need this patch. Mods that increase available building slots but don't add new buildings don't need this compatch.


My god-awful, terrible, dead-ass discord. Come here to make me more likely to see your terrible ideas:
https://discord.gg/UbJAjKfTCM
My God-awful, truly terrible youtube channel. It's a comedic worldbuilding channel.
https://www.youtube.com/channel/UCq2ULiT-uUkuIDXLY8JYxtA
Popular Discussions View All (1)
1
6 Dec, 2022 @ 4:29am
How to make your own building compatches:
Dr Jimothy
114 Comments
Dr Jimothy  [author] 8 Nov, 2023 @ 7:47pm 
https://steamproxy.net/sharedfiles/filedetails/?id=2980903256&searchtext=grander+building+compatch

It's the first thing that shows when looking up "grander building compatch." :p
josiaheb10 8 Nov, 2023 @ 7:25pm 
where do i find the updated mod? someone got a link?
Dr Jimothy  [author] 26 May, 2023 @ 9:52am 
@牛奶大魔王
I am happy that someone else is continuing the mod as I am busy with other things.
Please do not delete it and thank you for updating it.
牛奶大魔王 26 May, 2023 @ 9:29am 
greeting. I add some 1.9 Vanilla building to solve some problems occurred in 1.9.
https://steamproxy.net/sharedfiles/filedetails/?id=2980903256

If you have already updated, please let me know and I will delete it.
Punch 22 Mar, 2023 @ 8:45pm 
Perhaps, but you did originally post this on my birthday, so thanks for the gift even if you need to stop updating.
POTATOBOY! 29 Jan, 2023 @ 12:21am 
you will be missed Jimothy
yvictor20 20 Jan, 2023 @ 4:16am 
Hopefully, someone takes up these amazing mods. Thank you so much for your work Jimothy.
Casmodius 13 Jan, 2023 @ 1:38am 
i know this has COW 2 buildings in it but does anyone know if the changes in COW 3 make it incompatible with this with out changes
Lehava Shadowsun 2 Jan, 2023 @ 3:44pm 
Is it possible to get a compatch with Cities of Wonder 3?
✟Ruairí✟ 31 Dec, 2022 @ 6:06am 
ek2 patch?