Space Engineers

Space Engineers

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Binoculars
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Type: Mod
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5.641 MB
12. mar. 2022 kl. 5:11
11. okt. kl. 15:35
7 ændringsbemærkninger ( vis )

Abonner for at downloade
Binoculars

Beskrivelse
Binoculars for looking at things

Thanks to Chipstix for the animation and model

Controls
- Equip and right click to use binoculars
- Scrollwheel to zoom, and Q/E to smooth zoom
Populære diskussioner Vis alle (1)
3
8. okt. 2024 kl. 4:20
zooming too close
Dracon
157 kommentarer
Cyber 5. nov. kl. 1:27 
I also use pulsar and binoculars worked when I removed performance optimization plugin
aantono 4. nov. kl. 8:09 
I tried the right click and the function basically mimics the old behavior. The magnification happens, but no mouse wheel or keys work. After I click out of it by selecting a different tool from the bar, my view is all messed up with high zoom without a way to reset it back to normal - end up having to reload the game. 😔
Klime  [ophavsmand] 4. nov. kl. 5:00 
Use right click to enable the binoculars. Should work in survival without ammo too
aantono 3. nov. kl. 17:16 
Scroll wheel and Q n E keys don’t do anything
aantono 3. nov. kl. 17:15 
When I choose binoculars in the selector, they appear, but when I click the left mouse button, it shows error msg saying “Weapon out of ammo”
aantono 3. nov. kl. 17:14 
I have the same problem as Tuuvis - also using Apex with Pulsar
racso 13. okt. kl. 0:05 
Thanks for the update! What category should the binoculars appear in? I don’t see it in the G menu unless I search for it:
Klime  [ophavsmand] 11. okt. kl. 15:36 
Update:
- Fixed block category
Abisius Xarvenius Carbensius 4. okt. kl. 6:20 
@Tuuvis Van Kraun
i didnt have probs on my end so far so it is possible that the plugins you use or how you make them functional interfere.
Tuuvis Van Kraun 3. okt. kl. 22:56 
@Abisius
Yes, yes, yes, yes and yes. I'm able to use them but not zoom. They only have the typical character weapon zoom or something little like that, but Q/E or mousewheel isn't doing anything. I do have scope framework in the mod-list for this save. It got borked after the Apex update, when I had to switch from plugin loader to Pulsar.

Thanks for the tips, I will dig into it. :)