Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

82 ratings
Old city castle pack
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Building
Buildings (by category): Decoration
File Size
Posted
Updated
11.217 MB
2 Mar, 2022 @ 2:59pm
3 Mar, 2022 @ 9:15am
7 Change Notes ( view )

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Old city castle pack

In 1 collection by Jutland
Buildings by Jutland
56 items
Description
Inspired by city of Toruń in Poland pack of gates, walls and other castle parts
30 Comments
abelyanhayk852 4 Aug @ 10:29am 
Can you please disable the night material? And add paths? Or, I can make the changes myself and reupload the mod, by your permission.
MrKrabs 26 Mar @ 9:17am 
@Divinus: I did exactly as you said. That works.
Thank you so much.

https://steamproxy.net/sharedfiles/filedetails/?id=3201863278
Bilbo Bäckings 30 Nov, 2023 @ 10:58am 
Can you make it so that cars can drive through the Big Gate? It´s currently not working
Divinus 19 Nov, 2023 @ 11:05am 
The fastest way to fix the nighttime texture is to copy the file 1.mtl in every subfolder and rename the copy to 2.mtl. Repeat this with every subfolder and voila!
anok_peace 17 Nov, 2023 @ 5:05am 
I love this mod, but please, if you fix the nighttime texture, give them all a footpath or make them maintaince free.
In the moment its really a problem to use them with maintaince and its not possible to use them in realisitic mode.
CaseyJones 6 Nov, 2023 @ 4:49pm 
Oh by the way I play with DaffyFlyer's "Lighting, Sky and Environment Overhaul" mod so those values may or may not look as good with vanilla night lighting.
CaseyJones 6 Nov, 2023 @ 4:47pm 
I fixed it, it was actually quite simple.

I created a 1_e.dds file that was the same resolution as the original texture, but completely black. Then I made a 1_e.mtl file that reads as:

$SUBMATERIAL Material
$TEXTURE_MTL 0 1.dds
$TEXTURE_MTL 1 1_e.dds
$TEXTURE 2 blankbump.dds

$DIFFUSECOLOR 0.85 0.85 0.85 1
$SPECULARCOLOR 0.85 0.85 0.85 1
$AMBIENTCOLOR 0.85 0.85 0.85 1

$SPECULARPOWER 2.000000

$END


The 1_e.dds and 1_e.mtl files will have to be added to each individual building but they can all be the same since the source texture didn't change between them.

I THINK that was all I had to do, but let me know if it doesn't work, I might be forgetting something.
CaseyJones 10 Oct, 2023 @ 12:24pm 
Any clue what's the issue with the nighttime texture? I'd love to see this fixed and be willing to help but I'm pretty new at modding.
ruz9ik2 24 Sep, 2023 @ 12:22pm 
Please fix the night time texture, by the way it's perfect :steamthumbsup:
waitingtroutguy (ham lover) 10 Aug, 2023 @ 6:26pm 
can ya update the night time textures? It's sadly broken right now