RimWorld

RimWorld

37 ratings
SRTS: Alien UFO
   
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Mod, 1.3
File Size
Posted
790.882 KB
21 Feb, 2022 @ 6:30pm
1 Change Note ( view )

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SRTS: Alien UFO

Description
In popular culture, the term UFO–or unidentified flying object–refers to a suspected alien spacecraft, although its definition encompasses any unexplained aerial phenomena. UFO sightings have been reported throughout recorded history and in various parts of the universe, raising questions about life on other planets and whether extraterrestrials have visited Earth.



The Ship might look weird while flying. It's because SRTS normally uses texture that are from above.
The Ufo itself looks pretty stupid from that angle.It's a sacrifice i'm willing to make.


You unlock it when you research the first ship .
It costs twice as much as the drop pod but has it's clear advantages.

The Stats of the Ship itself:

--Military--
Bombs: 4
Accuracy: good
----------------------------
Passenger cap: 1 - 3
Space flight: Yes
----------------------------
Speed: Excellent
Fuel capacity: 600L
Fuel efficiency: Good
----------------------------
Cargo cap: 300 kg
Internal power plant: 800w



If you find any bugs , hit me up.


If you like my weird taste in mods please think about supporting me .

[ko-fi.com]
11 Comments
EAI "Harbinger" 17 Sep, 2022 @ 9:12am 
Dissatisfied sounds of avali*
ThePhantomIntheTypewriter 4 Aug, 2022 @ 3:23pm 
Sorry for the late reply, but it looks to have worked. Thanks!
ThePhantomIntheTypewriter 31 Jul, 2022 @ 5:44am 
I'll give it a shot later today, then. It should work.
Fizz 30 Jul, 2022 @ 1:40pm 
@ThePhantomIntheTypewriter
I had this issue too - here is how I fixed it:
===
1. Navigate to the mod files in your file system using your preferred file explorer
(for me, in "C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2761186245")
2. There were three folders - "About", "Defs", and "Things". Create a fourth folder called "Textures" here.
3. Drag the existing "Things" folder into that new "Textures" folder.
4. Relaunch RimWorld if you have it open (the texture needs to be there during initialization to be added to the texture atlas)
===
The author could perform that change and update the mod to fix it, or (possibly?) correct the file path defined in the XML for the ship - though I'm not sure if you can use relative paths such as "../Things/[and so on]" to specify the parent directory.
ThePhantomIntheTypewriter 24 Jul, 2022 @ 1:39pm 
Unfortunately, I'm also seeing an issue of my UFO just being a big purple square. Is the load order supposed to be right below SRTS Expanded?
birch tree 26 May, 2022 @ 5:29pm 
would go great with a martian tripod from The War of the Worlds by H.G. Wells
Sovereign  [author] 21 Mar, 2022 @ 9:29am 
That's a new one.
I'll check it out
Aderod 21 Mar, 2022 @ 7:22am 
Mod doesn't work, I see only big purple square instead of UFO.
Icarael 24 Feb, 2022 @ 7:57pm 
ayy lmao
Sovereign  [author] 22 Feb, 2022 @ 4:28am 
I do have something similar planned.
A bit more lightwheigt though.There's no normal alien stuff out there so i might as well start.