Company of Heroes 2

Company of Heroes 2

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Operation: Blacklist
   
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Description
Operation: Blacklist comprises of maps that were designed, erected and published behind the Iron Curtain of the Western Front Armies’ Non-Disclosure Agreement. Unable to be displayed to the public, these maps have been rigorously tried and tested under the eyes of those fortunate enough to see the Alpha, and contain the very best of the new assets available on the Western Front.

Many thanks go out to DonXavi and Mirage for their contributions to the Blacklist, whose tastes and style have diversified what this map pack offers, to bring together a truly unique Western Front experience.

Within this map pack are enclosed five maps:

(2 – 4) Baraque De Fraiture
- Balanced and competitive, DonXavi’s creation pits players deep into the Ardennes Forest, where roadways and buildings are the primary frontline, and woodlands the place of ambush and obscurity. A dark atmosphere leaves this map as an intimidating and unforgettable battlefield.

(2 – 4) Peronne
- Reborn from The Great War 1918’s Mod, this map casts players into the ruins of an aged city, whose high, stone walls peer over the grasslands on the outskirts. Pace, indirect fire and close-quarters combat are the keys to success in this brutal Victory Point favourite.

(4 – 6) Foy
- An urban centre surrounded by forests and frozen fields, Foy hosts a combination of playstyles, from defensive to aggressive, all depending on where players decide to make their stand. However, be warned: deep snow and natural obstacles will work in the favour of whoever owns the centre of the map.

(6 – 8) Bois Jacuqes
- Masterminded by Mirage, Bois Jacuqes is an entirely woodland-based map, balanced and designed for the perfect 3vs3 skirmish. This scarred, yet beautiful landscape has already hosted many an epic battle, and is destined to host many more.

(6 – 8) Sittard
- The crown jewel of the collection - this chokepoint map takes the essence of COH1’s favourite maps and combines them with the originality of the Western Front assets. Sittard, based on three key bridges crossing the Geleenbeek River, will see sieges previously unseen on COH2, and bring back the playstyle of defence and attrition favoured by so many.
Items (4)
(2 - 4) Baraque de Fraiture
Created by DonXavier
In the blistering cold of the morning I heard some men talking about the boys at St.Vith, being trapped in what they called 'goose egg'. That morning, I thought of the men dying eye to eye with the Krauts, deperately fighting, trying to escape the inevitab...
(4 - 6) Foy
Created by MonolithicBacon
After weeks of defensive combat in the very tip of the 'Bulge', occluded only by the dense fog that had stalled the entire warfront, the 506th infantry of the 101st Airborne finally made an aggressive assault. After shelling from a suspected Flak 36, Ameri...
(6 - 8) Bois Jacques
Created by MonolithicBacon
During the course of the Battle of the Bulge, the Bois Jacques woodland created a blanket of foliage between the towns of Foy and Bizory, shielding the defences of the scattered American forces during the worst of the winter of 1944. Combining the obscurin...
(6 - 8) Sittard Summer
Created by MonolithicBacon
During Operation Blackcock, the township of Sittard changed hands progressively, playing host to both the Wehrmacht and Allied defensive lines. Sitting comfortably upon the Geleenbeek River, the bridges of Sittard became fortresses to be held and disputed ...