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- I don't see new action as tolbar actions
- Unable to make ship jumt using script
Code I using:
```
var rawProp = jump.GetProperty("ScriptJumpTarget");
Log.Write(rawProp);
var castedProp = rawProp?.As<Vector3D?>();
Log.Write(castedProp);
castedProp?.SetValue(jump, Marker.Value.Item3);
var action = jump.GetActionWithName("ScriptJump");
Log.Write(action);
action?.Apply(jump);
```
All 3 lines are present in log and have values as expected, but nothing happens
Marker.Value.Item3 is a Position property of raycast result
In this partircular case it is an asteroid, so, the point is inside of asteroid.
In this case vanilla game allows to jump, but places ship short of ~1.5km to the point
Probably never, keen intentionally made the jumpdrive to require player input. Why? only they know and they ain't saying =)