Tabletop Simulator

Tabletop Simulator

589 ratings
Deep Rock Galactic [SCRIPTED SETUP]
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Type: Game
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4
Assets: Backgrounds
File Size
Posted
Updated
1.906 MB
11 Feb, 2022 @ 6:27pm
29 Aug @ 2:39pm
94 Change Notes ( view )

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Deep Rock Galactic [SCRIPTED SETUP]

Description
Danger. Darkness. Dwarves.

This Project is brought to you in partnership with MOOD Publishing[moodpublishing.com]

Disclaimer : The 3D models in this Tabletop Simulator mod are not representative of what you will find in the physical board game. These models had their quality lowered by at least ten times in order Tabletop Simulator accept them.

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Link to the Kickstarter
Link to the Biome & Space-Rig Expansions Kickstarter
Link to the Rival Incursions & Horror of Hoxxes Kickstarter

Link to the Deep Rock Galactic video game

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Update History:

May 20th 2022 Update:

☑ - New Rules
☑ - New Mission Types
☑ - New Exploration Tiles
☑ - New Resources
☑ - New Weapon Upgrades

August 2022 Update:

☑ - Full snap-point for the whole mod, and a hex grid
☑ - Mission selection scripting for fully automated setup
☑ - Scripted cleanup - put stuff on the playmat, and click cleanup !

April 2023 Update:

☑ - Goo From Above Miniature Expansion added

August 2023 Update:

☑ - Automatic hidden cave segment population on reveal

November 1st 2023 Update:

☑ - All expansion content (Biomes & Space Rig)

January 10th 2024 Update:

☑ - Major Expansion Stretch Goals (Bulk Detonator & Tyrant Weed Mini Expansions)

August 27th 2025 Update:

☑ - New Mission selection GUI
☑ - Expansion Toggles

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Uses: Deep Rock Galactic - Abyss Bar Background, for the background

Special Thanks:
@Johnno for extensive testing
287 Comments
Elise  [author] 31 Aug @ 2:46pm 
@_Dunlop_
I would love to add as much content as I can to this mod.
However; the content able to be added and released in this mod is dictated by MOOD publishing.
_Dunlop_ 31 Aug @ 7:09am 
Hi, is there anyway to request in the next update to have the combined mission book made and scripted? I'm willing to share the PDF with you if need be :)
KartOMania 29 Aug @ 1:14pm 
wow, thanks @Elise!!!!!!
Elise  [author] 29 Aug @ 9:28am 
@TurRrXDg

Thanks for the feedback on the setup button, I increased the size slightly.
I didn't want to make it too big as it might be distracting during game-play.

I unfortunately cannot add the DRG OST due to copyright issues, apologies.

Glad you're enjoying the mod :)
TurRrXDg 29 Aug @ 7:39am 
INCREDIBLE MOD!!, ive been playing it for the past month or so, and i got a frew requests:

The new mission settup button is amazing, but i gotta be honest, i didnt notice it at all for like, 20 mins until I opend the workshop to see where did the mission selection go and read of it's existance, I believe this button needs to be bigger, or there needs to be something on the board that leads to that button.

Is there a chance for you to add Deep Rock Galactic OST to this mod? it can be disabled by default and just be activated for the people who want to use it
Elise  [author] 28 Aug @ 8:37am 
@✙Кокось✙

Thank you for catching the issue with the frozen token bag, it has now been restored to it's proper location during setup.

As for the music, I have now removed all the default audio from the audio player - I am unsure how it got in there in the first place, it was probably added with a Tabletop Simulator patch, I did not know about.
Caprica55 28 Aug @ 7:59am 
Excellent mod!
✙Кокось✙ 28 Aug @ 2:40am 
After enabling Biome expansion, frozen token bag spawns under main board, I just accidentaly unlock main board and it fell inside frozen token bag.

Also is there was always been music in playlist? I wanted to add DRG ost and finded random music there
Elise  [author] 27 Aug @ 7:50pm 
@✙Кокось✙

Thank you for catching that, there is code for the hidden cave segment 'bag' to shuffle when things are placed inside, but toggling the Korlok Tyrant weed expansion would fail to trigger the shuffle.

This should now be fixed.
✙Кокось✙ 27 Aug @ 5:02pm 
did hidden cave segments randomised after I put segment into pile or I need manually randomise them? even before update I had Korlok tyrant ween in 3 misisons i a row, or is that just my luck?