Cities: Skylines
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Jp 4 lane road with striped and paved median
   
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Assets: Road
Размер файла
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15.790 MB
6 фев. 2022 г. в 11:43
16 фев. 2022 г. в 9:53
Обновлений: 2 (просмотреть)

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Jp 4 lane road with striped and paved median

В 1 коллекции, созданной Psychocinesis
Japanese-styled roads by Psychocinesis
Предметов: 17
Описание
Japanese-styled 4 lane 2 way road with striped and paved median by Psychocinesis

Collection of Japanese styled roads:
https://steamproxy.net/sharedfiles/filedetails/?id=2745337635

- Thereis no traffic light props in the asset, you have to place them manually. I left it that way so the road was customizable.
- All of vanilla props are removed on the same purpose.
- Node Controller and Intersection Marking Tool usage is higly recommended, on that purpose I left intersections as clean as possible.
- Sidewalk texture is actually pavement. I use Theme Editor mod and my pavement texture matches asphalt texture.
- For more realistic curb height you can use Curb Height Adjuster mod.
- Street light can be replaced in-game using Network Skins mod.
- You can replace standart node when elevation changes using Node Controller. Choose "Bend" type.
- Textures of all segments and nodes are shared between roads in the collection. Use Loading screen mod in order to reduce file size if you use multiple roads from the collection.
- Road elevations: Basic, Elevated, Bridge and Tunnel mode.
- The road is fully compatible with vanilla roads.
- If you use Hide Crosswalks mod there is a graphic bug with "custom" type of node when use Node Controller. The bug looks like weird stretched texture on top of the node. You can either avoid this type of node type or add the road to exceptions list of the Hide Crosswalks mod in options.
- If you have problems with stripes texture tiling try to place road in different direction.
Комментариев: 3
AtlasArchitect 9 фев. 2022 г. в 7:08 
Ok I figured it out, loading screen mod is breaking these assets for me, causing only the pillars to load in-game. Disabling it makes them appear again, idk why
Psychocinesis  [создатель] 9 фев. 2022 г. в 2:30 
Ground level road renders fine? I don’t think there is a problem with pillars. I think it’s about software. Maybe some drivers are bad or I don’t know what else. Or some mod causes those issues. Assuming you said that my roads are not the only ones don’t work for you.
AtlasArchitect 8 фев. 2022 г. в 22:48 
Is it possible to upload a version of one of these without the pillars?