Cities: Skylines

Cities: Skylines

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Jp 4 lane road with striped and paved median
   
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Assets: Road
File Size
Posted
Updated
15.790 MB
6 Feb, 2022 @ 11:43am
16 Feb, 2022 @ 9:53am
2 Change Notes ( view )

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Jp 4 lane road with striped and paved median

In 1 collection by Psychocinesis
Japanese-styled roads by Psychocinesis
17 items
Description
Japanese-styled 4 lane 2 way road with striped and paved median by Psychocinesis

Collection of Japanese styled roads:
https://steamproxy.net/sharedfiles/filedetails/?id=2745337635

- Thereis no traffic light props in the asset, you have to place them manually. I left it that way so the road was customizable.
- All of vanilla props are removed on the same purpose.
- Node Controller and Intersection Marking Tool usage is higly recommended, on that purpose I left intersections as clean as possible.
- Sidewalk texture is actually pavement. I use Theme Editor mod and my pavement texture matches asphalt texture.
- For more realistic curb height you can use Curb Height Adjuster mod.
- Street light can be replaced in-game using Network Skins mod.
- You can replace standart node when elevation changes using Node Controller. Choose "Bend" type.
- Textures of all segments and nodes are shared between roads in the collection. Use Loading screen mod in order to reduce file size if you use multiple roads from the collection.
- Road elevations: Basic, Elevated, Bridge and Tunnel mode.
- The road is fully compatible with vanilla roads.
- If you use Hide Crosswalks mod there is a graphic bug with "custom" type of node when use Node Controller. The bug looks like weird stretched texture on top of the node. You can either avoid this type of node type or add the road to exceptions list of the Hide Crosswalks mod in options.
- If you have problems with stripes texture tiling try to place road in different direction.
3 Comments
AtlasArchitect 9 Feb, 2022 @ 7:08am 
Ok I figured it out, loading screen mod is breaking these assets for me, causing only the pillars to load in-game. Disabling it makes them appear again, idk why
Psychocinesis  [author] 9 Feb, 2022 @ 2:30am 
Ground level road renders fine? I don’t think there is a problem with pillars. I think it’s about software. Maybe some drivers are bad or I don’t know what else. Or some mod causes those issues. Assuming you said that my roads are not the only ones don’t work for you.
AtlasArchitect 8 Feb, 2022 @ 10:48pm 
Is it possible to upload a version of one of these without the pillars?