Space Engineers

Space Engineers

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Glow Weapons Framework
   
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Type: Mod
Mod category: Modpack, Character, Other
Tags: NoScripts
File Size
Posted
Updated
1.741 MB
31 Jan, 2022 @ 10:24am
4 Mar, 2022 @ 1:31pm
5 Change Notes ( view )

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Glow Weapons Framework

Description
Glow Weapons turn your boring weapons into BLASTERS!
(Handheld weapons)
This is simply the base mod for the Swuco Handheld pack coming soon exclusively on the star-wars universe 2.0
This mod establishes classes and customization ammo and standard weapon damages and classes for modded weapons
Classes:
Pistol - A Handheld Weapon.
Assault- A Weapon with higher damage but a slower fire rate.
Riffle - A Weapon with higher damage but a slower fire rate.
Sniper - A Rifle that will kill players on a headshot.
Breacher - A Rifle that does heavy damage to blocks.

**This version of the mod is a basic version without Star Wars weapons and is just a framework others can add weapons to.
The policy on this mod is simply state your going to use it in the comments below, credit me by linking this mod.
(Flamethrower not included in this version).**

THIS IS NOT WEAPONS CORE
All Vanilla weapons were Converted to blasters.

Added Admin Assembler
- Only Buildable by Admin
- Produces all Handheld Weapon and ammo at NoCost
- Produces Uranium


STAR WARS WEAPONS!!!
https://steamproxy.net/sharedfiles/filedetails/?id=2688287754

Hail's Notes:
Thank you for checking this mod out,
feel free to pop by our discord https://discord.gg/BYw8jjv . Any issues regarding bugs or improvements ill watch the comments.
7 Comments
Bluestar 6 Mar, 2022 @ 10:01pm 
had a thought that the vanilla railgun could be a longer lasting laser beam instead of a shot blast
like the venator superlaser https://qph.fs.quoracdn.net/main-qimg-1d630dbb5f5551e9cdae04a015eb5f77

Otherwise it would be no different to any other laser cannon, have it charge like vanilla then fires the beam that lasts for a something like 20 or 30 seconds
Bluestar 6 Mar, 2022 @ 8:25pm 
(whistles nervously and quietly slips out of the room) XD

Seen some of the star destroyer blueprints had custom made turrets, they can finally do the proper pew pew XD

The new fixed cannon models even fit right in to being used for the way the star wars cannons look too, could do with scale variants thought but thats a whole other thing i guess
Blues Hailfire  [author] 6 Mar, 2022 @ 4:51pm 
(Shhhhh don't spoil my plans man! your ruining the surprise!)
Yes it's in the works.
However there are complications.
One of the features of this mod is I edited keens weapons config files so that the weapons do exactly the damage that is set up in the ammo config.
With keens multipliers it was 2000 damage was worth 16 player health or something absurd like that. I am still working out the kinks on the Turrets.
Bluestar 6 Mar, 2022 @ 4:46pm 
Is there plans for a block weapons version, my thought is if all the cannon weapons fixed and turret, the new ones were made into laser cannons they can be used with the new weapon ai so we can build custom star wars style turrets using the fixed cannons

Would love a none replace so outside a star wars specific playthrough the laser weapons handheld and block would be upgrades over ballistic weapons
Blues Hailfire  [author] 6 Feb, 2022 @ 9:01pm 
Update 1.2v
Added Hyper Pistol Caliber (Green)
Edited sounds to more Iconic sounds
Rebalanced block damage on guns
Rebalanced Range on Guns
Blues Hailfire  [author] 31 Jan, 2022 @ 9:41pm 
Thank for the input! I wanted it to be good against Armor it may be too good. I'll see what I can do!
Harukonea 31 Jan, 2022 @ 9:06pm 
Hi. I haven't seen many vanilla replacements on hand.
The MR-20 replacement thing is so OP it makes me laugh.lol
Anyway, thanks for the fun mod.