Starbound

Starbound

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[LEGACY] nuggubs' Mega Mod
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9.052 MB
29 Jan, 2022 @ 8:47am
6 Jan @ 4:21am
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[LEGACY] nuggubs' Mega Mod

Description
This version of this mod is no longer being updated, and has been replaced.
THIS IS THE FINAL UPDATE OF THIS VERSION OF THE MOD.

I've finally split this mod into different parts, and brought everything up to my current standards.
This version of the mod is only still up for old universe compatability reasons.
If you're experiencing crashes with THIS VERSION of the mod installed, make sure you don't have the new versions, and also have the required mods installed.
Vanilla Tweaks is no longer required - it has been made part of this mod and is thus incompatible, and the "required mods" are merely optional.

New versions:
Vanilla+ Additions
Multiverse Goods

I may make a complete, merged version of the Mega Mod some time in the future, but no promises.


+ A lot of vanilla-style stuff
+ Restored furnitures
+ A lot of food
+ More figurines for creatures that don't have them
+ A lot of referential stuff

Most stuff can be accessed through upgraded Inventor's Table, and Employer's Station.


"This mega-mod currently has (limited) object description support for the following modded races:
Felin, Neko, Avali, Slime and Neki..
This mod additionally has built-in support for:
Patches for this version for "Enhanced Storage", "Improved Containers" or "Food Stack", should you need them, can be found in their respective new version patch pages, or at my Discord server at #other-mods, because Steam doesn't seem to like external download links.

None of the above mods are necessary for this mod to function properly!
Yeah, it's uh, Frackin' Universe compatible, I think."


[discord.gg]
come and hang out!

[ko-fi.com]
buy me a nice warm cup of <drink> :3 ...if you like what i do, of course

bleh :3
Popular Discussions View All (2)
30
1 Jan @ 7:21pm
PINNED: Found any bugs? Report them here.
nuggubs
19
27 May, 2024 @ 9:19pm
PINNED: Anything you want in the mod? Suggest here!
nuggubs
228 Comments
Infinax 22 Jan @ 7:08am 
Oh my god thank you so much! this worked perfectly! I was able to use the debug command boxes to see the hit boxes i needed to remove and it worked!
nuggubs  [author] 22 Jan @ 6:54am 
Personally, I'd use the mod "Ghost Hatch/Door Remover" and kinda just fernangle around with it yknow
Best solution I have right now I guess
Infinax 22 Jan @ 6:50am 
So i have an issue, i went to use the newer mods and removed this one, unfortunately i forgot to remove the furniture i had set up, now i have an issue where i had some of the shipping containers, where they where there are no invisible platforms that cannot be broken at all
nuggubs  [author] 7 Jan @ 9:53pm 
oh OH yeah i see what exactly is going on
yeah okay the merge made the tweaks' patches apply twice. yeah i see what that was about not patching frames files if i'm doing something like that, mb
Ryanor 7 Jan @ 9:43pm 
I did have vanilla tweaks at the same time installed, I also saw you made a new Multiversal tweaks mod version or something? I might try that out.
nuggubs  [author] 7 Jan @ 9:41pm 
however if you did end up removing this mod anyway, i'd suggest making the move to the newer mods
nuggubs  [author] 7 Jan @ 9:29pm 
oh unless, do you have the, um, vanilla tweaks mod installed at the same time perhaps? i recently merged the tweaks back into this mod (and this mod only) and i do know the ship light was a tweak in it
Ryanor 7 Jan @ 9:26pm 
Removing the mod *did* fix the issue, I'll see if your changes might fix the problem I presented :p
nuggubs  [author] 7 Jan @ 9:25pm 
i keep forgetting i changed something about that i think i keep meaning to change it but i keep forgetting idk that ship light's a weird one idk i'll have a look silly thing
Ryanor 7 Jan @ 9:04pm 
For now, my server has removed the mod from it's list due to the breaking nature of it. I will update if doing so fixes the problem.