Tabletop Simulator

Tabletop Simulator

73 valoraciones
Gelatinous Cube
   
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81.230 KB
27 ENE 2022 a las 18:31
5 FEB 2022 a las 7:16
14 notas sobre cambios ( ver )

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Gelatinous Cube

Descripción
Cube will automatically move around the table and leave a trail.
Cube has rudimentary object avoidance but that may only work at the current scale.
Right click to reset trails.
Flip over the cube to temporarily disable it.
If you want to drag the cube to a different place, flip it over first.

Just a novelty. Made to represent a 'cleaning cube' homebrew DnD item.
16 comentarios
Se7ntus 2 OCT 2023 a las 19:34 
Any way to include a trail-less version
FireFoxxGaming 1 ABR 2023 a las 22:53 
is their anyway to bring it into a game where its just the cube atop another game?
SnickerToodles 7 ENE 2023 a las 21:35 
I love this little guy so much.
Cpt Nickos 29 NOV 2022 a las 6:35 
Gotta say I am a big big fanof your work with Tabletop simulator, and using your tools & watching your odd video has helped me alot with my work.
Please keep up your excellent work.
Jamster 10 OCT 2022 a las 12:33 
Awesome!
DerParagorn 11 JUL 2022 a las 8:20 
To bad. But okay. Its fine. Would have been nice to have. But i like this Realy! :D Nice work.
ColColonCleaner  [autor] 11 JUL 2022 a las 6:46 
No it's not unfortunately. It's using a unity trail renderer, which isnt affected by changes to the base object color. I might be able to do it via component apis but would need to take the time to dig into that, and I'm short on time these days.
DerParagorn 11 JUL 2022 a las 4:54 
It's really Nice! Funny to watch the little slimes for hours. It is Possible to change the Trail Color?
Jinn 28 MAR 2022 a las 16:06 
Would it be possible to make a dice version of this that could roll, then after a period of inactivity begin to move on it's own? I'd love to use these as dice for some fantasy/wizard themed games!
hal's peanut sprinkles 8 FEB 2022 a las 13:53 
MAKE MORE PLS:slimehappy: