Tabletop Simulator

Tabletop Simulator

72 ratings
Gelatinous Cube
   
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81.230 KB
27 Jan, 2022 @ 6:31pm
5 Feb, 2022 @ 7:16am
14 Change Notes ( view )

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Gelatinous Cube

Description
Cube will automatically move around the table and leave a trail.
Cube has rudimentary object avoidance but that may only work at the current scale.
Right click to reset trails.
Flip over the cube to temporarily disable it.
If you want to drag the cube to a different place, flip it over first.

Just a novelty. Made to represent a 'cleaning cube' homebrew DnD item.
16 Comments
Se7ntus 2 Oct, 2023 @ 7:34pm 
Any way to include a trail-less version
FireFoxxGaming 1 Apr, 2023 @ 10:53pm 
is their anyway to bring it into a game where its just the cube atop another game?
SnickerToodles 7 Jan, 2023 @ 9:35pm 
I love this little guy so much.
Cpt Nickos 29 Nov, 2022 @ 6:35am 
Gotta say I am a big big fanof your work with Tabletop simulator, and using your tools & watching your odd video has helped me alot with my work.
Please keep up your excellent work.
Jamster 10 Oct, 2022 @ 12:33pm 
Awesome!
DerParagorn 11 Jul, 2022 @ 8:20am 
To bad. But okay. Its fine. Would have been nice to have. But i like this Realy! :D Nice work.
ColColonCleaner  [author] 11 Jul, 2022 @ 6:46am 
No it's not unfortunately. It's using a unity trail renderer, which isnt affected by changes to the base object color. I might be able to do it via component apis but would need to take the time to dig into that, and I'm short on time these days.
DerParagorn 11 Jul, 2022 @ 4:54am 
It's really Nice! Funny to watch the little slimes for hours. It is Possible to change the Trail Color?
Jinn 28 Mar, 2022 @ 4:06pm 
Would it be possible to make a dice version of this that could roll, then after a period of inactivity begin to move on it's own? I'd love to use these as dice for some fantasy/wizard themed games!
hal's peanut sprinkles 8 Feb, 2022 @ 1:53pm 
MAKE MORE PLS:slimehappy: