Space Engineers

Space Engineers

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WMI Crossbow Guided Missile Bomber MK 1
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Type: Blueprint
Mod category: No Mods
File Size
Posted
Updated
5.809 MB
26 Jan, 2022 @ 12:48pm
13 May, 2022 @ 4:15pm
2 Change Notes ( view )

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WMI Crossbow Guided Missile Bomber MK 1

In 1 collection by Whiplash141
WMI - Whiplash Military Industries
14 items
Description
Whiplash Military Industries | Crossbow Guided Missile Bomber Mark 1
(Vanilla | Scripts | Survival Capable | 710 blocks | 11833 PCU)


  Description
Howdy!

The Crossbow is a compact, battery-powered medium range guided missile launch platform that represents the latest in WMI missile bomber tech.

The Crossbow Missile Bomber was developed to replace the aging Shortbow missile bomber and was designed to solve several of the major shortcomings of that particular craft. The primary driving factor was size: with WMI's recent expansion into light carriers, a capable bomber that could easily fit on these smaller vessels was needed. Thus the Crossbow was developed with a small form factor in mind.

Even though she is more compact than her predecessor, the Crossbow still carries a devastating payload: she is loaded with the LAMP fire control system and can unleash four (4x) advanced homing missiles equipped with the latest versions of WMI's proprietary missile guidance software, WHAM. This solved the second major shortcoming with the Shortbow; combat effectiveness. Now, instead of requiring extensive training to accurately hit long range moving targets, the Crossbow can utilize its state-of-the-art software suite to guide homing missiles onto target. The missiles themselves are highly explosive and are capable of fully-active homing after launch. This means that operators can lock-on to a target, fire, and forget; vastly increasing combat effectiveness.


  Features
  • 4x high-explosive active homing missiles with 5 km max range
  • 2x fixed gatling guns for defensive purposes
  • Compact and battery powered
  • WMI radar integration
  • Custom script that turns dampeners and antenna off once connector is locked


  Stats
Crossbow
  • Mass: 21 803 kg (dry) | 43 866 kg (wet)
  • Acceleration: 23.8 m/s² (dry) | 11.8 m/s² (wet)
  • Armament: 4x Hydrogen Homing Missiles | 2x Fixed Gatling Guns
  • Length:12 m
  • Width: 11.5 m
  • Height: 3 m

Missile
  • Mass: 5 548 kg
  • Acceleration: 88.7 m/s²
  • Explosive Yield: 19 Warheads
  • Burn time: 74.7 s
  • Length: 4 m
  • Width: 1.5 m
  • Height: 1 m


  Basic Use lnstructions
Launching a Homing Missile
  1. Aim at the target
  2. Press [5] on toolbar 1 or 2 to initiate a lock-on
  3. Look at the status screen or listen for the lock-on sound to ensure you have lock
  4. Press [1] on toolbar 1 or 2 to fire a missile

Launching a Line-of-Sight Guided (beam riding) Missile
  1. Press [4] on toolbar 1 until the "Beam Ride" mode is selected
  2. Press [1] on toolbar 1 or 2 to fire a missile
  3. Look where you want the missile to go. They will steer towards where you are aiming.


  Toolbar Config
Toolbar 1
  1. Fire missile
  2. View aiming camera
  3. <empty>
  4. Switch guidance modes
  5. Toggle lock-on
  6. Toggle missile precision aim mode
  7. Toggle missile evasive flight mode
  8. Toggle missile stealthy antenna
  9. Remote detonate active missiles

Toolbar 2
  1. Fire missile
  2. View aiming camera
  3. Activate gatling guns
  4. <empty>
  5. Toggle lock-on
  6. <empty>
  7. View docking camera
  8. Connector switch lock
  9. Reload Projector On/Off


  Author's Notes
This is one of my favorite small grids that I have designed in a while, so I hope y'all enjoy!

- Whiplash141


  Scripts Used
46 Comments
Whiplash141  [author] 5 May, 2023 @ 2:57pm 
Are scripts enabled in the world settings?
LAZARBEAR 5 May, 2023 @ 9:05am 
Not sure why but lcds arnt displaying correctly
Whiplash141  [author] 11 Mar, 2023 @ 12:36pm 
None of my cameras rotate... are you using a mod?
Bloody Axe 10 Mar, 2023 @ 1:09pm 
how do i replicate the targeting camera? Camera - Center Raycast (Reference)
no matter what i do i cannot get any of my cameras to rotate like that.

is there code i insert into one of the cameras or a script i've not linked correctly?
McTec Ind. 18 Feb, 2023 @ 3:23pm 
Nice!
Whiplash141  [author] 20 Nov, 2022 @ 4:44am 
No. It is probably the "Undo" mod that id bet you have installed
liquid_confidence 20 Nov, 2022 @ 12:07am 
This thing is so powerful it crashes my game like no tomorrow. Maybe its the missles?
enrique.waisfisz 8 Sep, 2022 @ 1:34pm 
can you make e new 2022 version of e guided missile shipe
Consumer of the cheese 15 Aug, 2022 @ 9:30am 
Remake this but use a nuclear bomb mod it would be funny.
BoompaBlubbah 1 Jun, 2022 @ 7:54am 
(Can I post here a screenshot perhaps? This might clarify things more :P)