Tabletop Simulator

Tabletop Simulator

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Four souls: Scripted table.
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Type: Game
Complexity: Low Complexity
Number of Players: 4
Play Time: 90 minutes
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3.816 MB
21 Thg01, 2022 @ 1:28pm
3 Thg09 @ 9:37am
76 ghi chú thay đổi ( xem )

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Four souls: Scripted table.

Mô tả
Table layout made by ItsHesus#4241

This table just has more spaces for player zones,
hearts, monsters, shop and rooms. oh also there's
a timer and turn counter just because.

Key table functions
•Scripted Mulligan, Untap, looting, looking at
each deck, Reveal (for monster and loot deck) buttons

• Convenient looking zone (looked cards get buttons that send the cards
back to the top/bottom of their deck or their discard pile)

• Right click context menu options:
> Random Discard when right-clicking a card in your hand.

• Play-areas light up to indicate the player's turn

Custom keybinds
(numpad keys by default, unless you changed TTS settings):
0 - pass turn (also enables turns if they are off)



Common Questions

The table is broken! There are random huge labels and numbers all over the place and buttons/scripts don't work. This appears to be the case for only some players, and not the host.
This is an annoying TTS bug that I cannot do anything about: sometimes TTS loads in "ghost cache scripts" from a previous table you had loaded up, which then break all sorts of stuff.

The optimal solution is: if you've going to host a table, first restart TTS entirely, and then load the workshop you want.

Alternatively, once *all* the players are connected, reload the workshop table (you can press ctrl-Z to do this quickly), and the problem should be solved.




Credits:
Credits to the following people, because a lot of their assets were pulled
from their mods, and the table wouldn't be possible without them:
-Tipsy Hobbit
-Tyrant
-Amuzet
-Izzet
-schoob.
-Jerb
-Edgey
Thảo luận nổi bật Xem tất cả (4)
5
23 Thg01, 2023 @ 7:54pm
2 Ideas
The Noise (Real)
2
26 Thg09, 2022 @ 2:07pm
Disable 3Player Cards
teini94
0
7 Thg12, 2022 @ 12:25pm
suche nach gruppe
rako99
53 bình luận
Duskbreaker 28 Thg07 @ 9:00am 
The room deck is missing a card, The Isaac of Isaac Re-Isaac
TeenyStingray75 1 Thg07 @ 1:56am 
for Blank Canvas, i suppose it does seem like it takes too long but i've played quite a few games with players in different Discord servers, pulling 3 monster cards (given the weight they have in non-ratio'd decks) is almost guarenteed on the first three pulls. but i do suppose that it can kinda break or take longer in ratio'd decks.
Giudon  [tác giả] 30 Thg06 @ 3:01pm 
Blank Canvas takes too long to resolve, thus why its in a drawer, the lost soul (alt) was outside the game because I just didn't feel like having 3 lost souls in the same deck. but now its inside.

as for the copy abilities cards:

while it is true for some of them to become a soul, the soul value they would weigh is 0, that is because they copy the ability of becoming a soul, that doesn't mean that they have the "+1 SOUL" value that is printed on the copied card.

as for the rest of the cards you mentioned, I fixed them:
Soul of greed, Guppy and Gluttony
Satan (ALT)
Ultra Greed
Gus
The Bone
TeenyStingray75 29 Thg06 @ 3:45am 
Found some more:

[Starting Item] The Bone (current version) - Doesn't give a soul.

[Loot] Lost Soul (Sony-Shark Alt) - Doesn't give a soul.

[Monster] Satan (Alt) - Health scripted to 4, should be 6.
[Monster] Ultra Greed! - Doesn't give a soul.

[Room] Gus - Doesn't give a soul.

[Bonus Soul] Soul of Greed - Doesn't give a soul.
[Bonus Soul] Soul of Guppy - Doesn't give a soul.
[Bonus Soul] Soul of Gluttony - Doesn't give a soul.

Optional (Assuming the copied item/effect is Pandora's Box):
[Loot] ? Card - Doesn't give a soul.
[Loot] Golden Trinket - Doesn't give a soul.
[Item] Placebo - Doesn't give a soul.
A different method would be to code the Stamp of the +1 Soul, that you can apply, to also have the script of "soul = 1".

Also, you should probably remove the Lost Soul (Sony-Shark Alt) and both the Blank Canvas cards out of the drawer below White, as most players probably don't even realize that they are there - they go unused, despite newer cards already being in the game.
Giudon  [tác giả] 28 Thg06 @ 3:04pm 
Fixed Mom's charmed heart and Satan (ALT)
Teratoma does give soul.
TeenyStingray75 28 Thg06 @ 1:32pm 
Mom's Charmed Heart - Doesn't give soul
Teratoma - Doesn't give soul
Satan (Alt) - Gives 1 soul instead of 2
Ray Maikeru 13 Thg06 @ 11:28pm 
This is by far the best one I ever played on! The work put into this is miraculous! Not to mention the return of homebrew support after I looked for a scripted one that supported it (that still works today) for so long!
Godlyvexx 24 Thg03 @ 8:41pm 
This is by far the best four souls table I've found, I'm astounded that that shitty other table is considered the official one when it is so barebones and lackluster.
Giudon  [tác giả] 10 Thg03 @ 6:39am 
you mean the player mats?