Project Zomboid

Project Zomboid

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Boredom Tweaks
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19 Jan, 2022 @ 9:13pm
19 Mar, 2022 @ 4:25pm
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Boredom Tweaks

In 1 collection by Jon
Jon's Zomboid Collection
119 items
Description
Something I found when playing Zomboid was that the Boredom moodle was always a bit frustrating to manage. The way it functions in vanilla, any time you are indoors you are slowly gaining boredom, and it is slightly slower while reading. If you are in multiplayer and speak in chat, this lowers it, along with handling for when NPCs are in the game you will lose boredom if you are around them. You also will gain boredom if you sit in a vehicle and are not moving, but lose it when you are moving. Finally, you lose boredom if you are not a structure, and if you are panicked (anything greater then 5 for the panic levels) it immediately just sets your boredom to 0.

A recent update has added proper boredom to player-built structures! I'm hoping my bug report helped this. With Boredom Tweaks, the boredom is a good bit more manageable.

If you are in any building, this is how boredom will work:

- While doing nothing, you are slowly gaining boredom
- If you are reading, this slows that gain down
- If you do any Timed Action, you will lose boredom instead! This includes things like storing/retrieving items, working out, or preparing food. The only exception is reading - as I wished to keep things similar to vanilla. But anything that puts the timed progress bar above your head is generally a Timed Action! If you are currently doing something, I don't think you'd be bored, especially in a survival scenario!
- If you are playing in multiplayer, and you are within five squares of another player, you will lose boredom! If someone is that close, you are probably hanging out and friends, or they are hostile and you probably will find it hard to be bored then!
- The vanilla checks for speaking in chat as well as NPCs being around you are also preserved, and you will lose boredom if you do them as well! This should mean that once the future updates come out, it will be compatible - hopefully!
- If you are in a vehicle, these same conditions also apply now as well!
- Finally, if you are outdoors, you will constantly be losing boredom, and when you are panicked, you are still entirely unable to be bored.

The biggest change I added with this mod: any time that you are losing boredom and you are practically at empty boredom levels (less then 5 while looking at the debug values), as long as you do not see the sadness moodle showing on the screen (less then 25), you will become happier slowly. If you are sad enough that it does show (greater then 25), then you will have to resort to other methods to get happier again. This has the effect of making it a bit easier to manage your boredom and mood together if you are being active, but if you go around doing things that will make you bored and sad, you still will have to manage that with other methods. Books and Comics are still important! These are personal little tweaks I found that makes it more enjoyable, and sensible too.

This is my first mod for Zomboid, so please let me know of any issues! And I hope that you enjoy it as well!

Workshop ID: 2725360009
Mod ID: BoredomTweaks
Popular Discussions View All (2)
1
23 Aug, 2022 @ 3:59am
Permission Request
AndyLoco
0
6 Mar, 2023 @ 3:44pm
trait request
DRE✰M MF
242 Comments
Adambaked 25 Aug @ 3:14pm 
legit just cant find the mod in modlist:steambored:
Jamison 8 Aug @ 3:00am 
Will definitely give this a try. I've been using "Reading is not boring" up until now for skill books, but the overall boredom management is a bit annoying in vanilla.
Monky 27 Jul @ 12:29am 
nice:WoTB_tank:
Number1NoPickle 27 Jun @ 1:57pm 
It doesnt work for me :( What am I doing wrong?
Jon  [author] 21 Jun @ 6:32pm 
Oh, sure! Most of the code anyway is modeled after the vanilla boredom code in the base game, so if you also wanna look at that, I could probably figure out which class I found it all in and you can use a decompiler yourself to look at it all. Though again this mod's code would look awfully similar, so it might not be required :P
Joseph Seed 21 Jun @ 1:12pm 
Hi Jon! Could I use a few snippets of your code for my own traits mod? Im working on a trait that makes it unable to get bored indoors but gets anxious and panicked out side, so you can probably see where this is going...
biNn 15 Jun @ 12:18am 
This has always been my favorite mod, I love staying at the base organizing things, sewing clothes, eating and more. I don't know why, but I noticed that I'm starting to get bored and sad in a way I never used to... I think maybe there's some incompatibility with a mod I use or it might not be working... Could anyone help? Thanks!!
Saltamontes 5 Jun @ 1:54am 
So happy with this mod! thank you!

I've always found it incredibly frustrating that you gain boredom when you are rearranging furniture or sorting items etc. It just doesn't make a lick of sense.
R3Ap3R BuNnY 11 Apr @ 2:16am 
so that how it works. okay, i'll try it again. thanks for the clarification
meolan 10 Apr @ 10:06am 
Can't sit around all day....