Stellaris

Stellaris

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Fear of this Battlestation
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2.389 MB
18 Jan, 2022 @ 4:05pm
23 Feb, 2022 @ 5:27am
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Fear of this Battlestation

Description
tldr; Park your Colossus in orbit over one of your planets to increase stability and reduce crime. Or your Star Eater in orbit around a star without a aetherophasic engine.

Whether you are using your Colossus as a deterrence or using it to crush all opposition beneath your heel. Sometimes you might not be in a state of total war. (I know, crazy right?) You paid good alloys for it, but now it is sitting in the garage like some vintage sports car you only bring out for Sunday driving.

Don’t you wish that you could put that Colossus to good use even during peace time?

Say no more. Now you too can implement the Tarkin Doctrine on your own systems.

“Fear will keep the local systems in line. Fear of this battlestation.”

Now when you place your Colossus in orbit over one of your own systems (specifically using the enter orbit command when you right click on a colony), you’ll quell criminal unrest and give a small boost to stability. They don’t know that you can’t blow up your own colonies. But they won’t call your bluff. Sure productivity might take a hit from all that “fear” but the boost to stability will more than counteract that.

Depending on what kind of weapon is on the Colossus, you’ll get a different effect. A Deluge Machine over an ocean world is actually kind of a boon, but over any other world and it’ll be almost as scary as a World Cracker itself. This modifier only lasts a few months, but will continue to affect the colony so long as the Colossus remains in orbit.




It should be noted that boosting Stability is a deceptively powerful effect, giving either 0.6 to 1% production for each point (depending if its above or below 50%). The intent of this mod is that this is less about boosting production (although the less destructive ones still do that) and more about reducing crime and preventing low stability events. Ideal use case are problematic planets with low stability or when that criminal syndicate opens up a branch office on your own planets.

You can also park your Star Eater in orbit around a star without a aetherophasic engine to apply a smaller stability effect to every planet in the system.
33 Comments
hjkryan 27 Mar @ 9:18am 
Would it be possible to give warscore by orbiting a colossus over an enemy capital?
FrozenParagon 14 Mar @ 9:35am 
I was just thinking I should make a light version of this but for ships with inspiring presense comonent
The_Ring-Bearer  [author] 27 Apr, 2023 @ 2:26pm 
Does it not work?
I just verified that it still works in the current version. But if you are still having problems let me know and I'll take another look at it.
Paladin Leeroy 22 May, 2022 @ 7:20pm 
Thank you for updating!
The_Ring-Bearer  [author] 13 May, 2022 @ 7:19pm 
This mod shouldn't be giving you the potential incompatible icon on the launcher. Although if it is, I'll take a look at it.
As it is, this mod is highly unlikely to have compatibility issues (either with the base game or with other mods) due to how it hooks into the code/scripts. Unless Paradox goes and breaks everything.
SMmania123 13 May, 2022 @ 5:26pm 
@The_Ring-Bearer Think this could use an update to 3.4, could you please make that possible
Potato Soup 27 Feb, 2022 @ 11:16pm 
It would be cool if ai factions feared you too.
Brokkhouse 23 Feb, 2022 @ 9:27am 
Awesome, thanks!
The_Ring-Bearer  [author] 23 Feb, 2022 @ 8:44am 
Yep, I checked this morning and verified it still worked. Updated the supported version on the mod so it won't complain.
Brokkhouse 23 Feb, 2022 @ 7:33am 
Hi, thank you for a great mod. Is this compatible with 3.3.1?