Stormworks: Build and Rescue

Stormworks: Build and Rescue

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McDonnell Douglas F4E Phantom II Weapons Pack
   
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Vehicles: Vehicle, Advanced, Weapons
Tags: v1.3.21
File Size
Posted
Updated
790.660 KB
14 Jan, 2022 @ 2:25am
30 Jan, 2022 @ 1:11am
3 Change Notes ( view )

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McDonnell Douglas F4E Phantom II Weapons Pack

Description
Introduction:
These are the weapons for the F4E Phantom which range from bombs to radar guided missiles to gunpods.

Instructions:
First, copy and paste the pylons (the white things with the electric and fuel connectors) to the aircrafts given hardpoints from left to right. Pylon 3 and 11 have 2 kinds of pylon, one has 1 hardpoint, the other has 3 hardpoints. the middle one on the 3 hardpoint pylon is for multiple types of ordinance whilst the side mounted ones are for the AIM-9 Sidewinder missiles only. It is optional to choose between the 2 pylons for pylon 3 and 11. To mount weapons, select and cut a weapon, and place it on the hardpoint. Certain hardpoints are for certain weapons, for reference, check out the 1st screenshot.

Notes:
  • The hardpoints which are meant for specific missiles don't analyse the kind of weapon the hardpoint is carrying and thus, will fire it off meaning its no use putting multi-fire weapons there.
  • Missiles have a low FOV (field of view) meaning that you need to align the HUD crosshair with your target before firing.
  • Glidebombs (like the AGM-62 Walleye and the GBU-10 Pathway) have a little chance of hitting since gliding physics don't exist in the game

Credits:
  • () for basically instructing me on how to make a missile
7 Comments
Tigerlal  [author] 24 Jan, 2022 @ 2:27pm 
oof
NotSB10 24 Jan, 2022 @ 11:06am 
dude someone re-uploaded this under the name "air strike"
NotSB10 16 Jan, 2022 @ 9:37am 
Ah. Thanks :steamthumbsup:
Tigerlal  [author] 15 Jan, 2022 @ 7:07pm 
loading in the aircraft, then using the selector tool and importing in the weapons pack, and then cutting out a weapon and dragging it to the hardpoint and pasting it before deleting any weapons from the pack I don't want
NotSB10 15 Jan, 2022 @ 11:03am 
What I'm asking specifically is, how did you attach them to the aircraft?
Tigerlal  [author] 15 Jan, 2022 @ 10:55am 
in the workbench, use the selector tool and cut out a weapon you want from the pack and paste it onto a hardpoint. If you were to attach it in-game (not in the workbench), a lift cart would be necessary for most, if not all. There are multiple munitions lift carts on the workshop probably, just find one and see which one works the best with the phantom or just create your own.
NotSB10 15 Jan, 2022 @ 10:31am 
It's cool, but how do I lift the munitions up and attach them to the plane? It's kind of annoying trying to figure out how to load them. Maybe make a Aerial Munitions lift that can fit? Maybe I'm just ignorant :steamfacepalm: