Garry's Mod
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Resident Evil 2 Source - Gmod Edition
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Movie, Roleplay
Tamaño
Publicado el
Actualizado el
565.694 MB
12 ENE 2022 a las 4:09 a. m.
20 ENE 2022 a las 7:50 p. m.
3 notas sobre cambios ( ver )

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Resident Evil 2 Source - Gmod Edition

Descripción
Resident Evil 2: Source - Gmod Edition is a converted Half-Life 2 mod made by me. Has all the levels from Leon A Scenario from OG PS1 RE2.

Raccoon Streets
Raccoon Police Department
Sewer
Umbrella Lab

There are glowing buttons near the start of each map to remove enemies/items and unlock doors, etc. And also a button to disable music/ambience.

Requires Half-Life 2 and HL2 Episode 1 & 2 content, which can be gotten from Source SDK 2013 Base Singleplayer and then mounted in mount.cfg in the cfg folder in the Garrys Mod folder.

EXAMPLE:

"mountcfg"
{
"MOD1" "C:\Program Files (x86)\steam\steamapps\sourcemods\gesource"
"HL1" "C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\hl2"
"HL2" "C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\episodic"
"HL3" "C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\ep2"
}

Original mod: https://www.moddb.com/mods/resident-evil-2-source

L4D2 Edition: https://steamproxy.net/sharedfiles/filedetails/?id=2243054854

Half-Life 2 VR Edition (Port by Qwazzy): https://steamproxy.net/sharedfiles/filedetails/?id=2919243603



If you want to support me, just watch a few of my vids on YT without an ad blocker, thanks.

https://www.youtube.com/user/BloodWraith777/videos

My Gmod Animations - https://www.youtube.com/playlist?list=PLFEkeq5fNR1TZ_4RX30GzAI_ajYPUvzVY

If you want to throw me a buck directly, you can do so here https://ko-fi.com/bloodwraith it's greatly appreciated.
Discusiones populares Ver todo (2)
3
13 JUN 2023 a las 3:42 p. m.
secrets and guides
Lurtz
1
10 NOV 2022 a las 1:49 p. m.
Thank You.
• .50 BMG •
97 comentarios
salenkaz 9 FEB a las 6:13 a. m. 
greate map i wait resident evil 3 map
RaykenSorbes 2 FEB a las 4:15 p. m. 
the man just drop the most BANGER map and just left us
Moobgoblin 30 ENE a las 6:57 a. m. 
will play with a close friend soon?
Marcus 27 ENE a las 6:15 p. m. 
At The End Where You Leave With The Train, You Should of Put This Scene Starting At 0:54 Where You See it All Happen. :steamthumbsup:

https://www.youtube.com/watch?v=oUWUaPqEG5Q
Клоп Сергей 22 NOV 2024 a las 10:54 a. m. 
such a good map bro
Freya 16 NOV 2024 a las 7:09 p. m. 
Quoting the author of this map.

"If anyone wants to make a VR version of Resident Evil 2: Source, then go ahead, you have my full permission to do whatever you want with RE2:S, no need to ask me. I'm generally done working on RE2:S... at least for the foreseeable future."
Lennyguy20 16 NOV 2024 a las 6:42 p. m. 
would this be ok for me to port into the game "Bonelab"? it's a vr sandbox game similar to gmod and i feel like this would be a really fun mapset in it
TurntechGodhead 31 OCT 2024 a las 9:08 a. m. 
where is the first map npc remover??
Freya 30 OCT 2024 a las 7:37 a. m. 
Yeah, the guy that made an RE1 campaign also made his own version of RE2's and to be honest both of them are complete trash lol. From the get go, you have to use noclip and fly for like 2 minutes to reach the starting point in both of that dude's campaign.

Meanwhile this addon right here is just a masterpiece.
Callsign_Ewok 30 OCT 2024 a las 7:05 a. m. 
I do agree that the manhack crow model replacement should be optional as killing it glitches the model in the air and also overrides the default manhacks in general... so they appear on other maps which is just odd.

Also enemy Resident Evil crow snpcs can be supplemented by the user instead for the enemy crows and they are more immersive and even have the OG sounds.