Garry's Mod

Garry's Mod

788 ratings
Resident Evil 2 Source - Gmod Edition
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Movie, Roleplay
File Size
Posted
Updated
565.694 MB
12 Jan, 2022 @ 4:09am
20 Jan, 2022 @ 7:50pm
3 Change Notes ( view )

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Resident Evil 2 Source - Gmod Edition

Description
Resident Evil 2: Source - Gmod Edition is a converted Half-Life 2 mod made by me. Has all the levels from Leon A Scenario from OG PS1 RE2.

Raccoon Streets
Raccoon Police Department
Sewer
Umbrella Lab

There are glowing buttons near the start of each map to remove enemies/items and unlock doors, etc. And also a button to disable music/ambience.

Requires Half-Life 2 and HL2 Episode 1 & 2 content, which can be gotten from Source SDK 2013 Base Singleplayer and then mounted in mount.cfg in the cfg folder in the Garrys Mod folder.

EXAMPLE:

"mountcfg"
{
"MOD1" "C:\Program Files (x86)\steam\steamapps\sourcemods\gesource"
"HL1" "C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\hl2"
"HL2" "C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\episodic"
"HL3" "C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\ep2"
}

Original mod: https://www.moddb.com/mods/resident-evil-2-source

L4D2 Edition: https://steamproxy.net/sharedfiles/filedetails/?id=2243054854

Half-Life 2 VR Edition (Port by Qwazzy): https://steamproxy.net/sharedfiles/filedetails/?id=2919243603



If you want to support me, just watch a few of my vids on YT without an ad blocker, thanks.

https://www.youtube.com/user/BloodWraith777/videos

My Gmod Animations - https://www.youtube.com/playlist?list=PLFEkeq5fNR1TZ_4RX30GzAI_ajYPUvzVY

If you want to throw me a buck directly, you can do so here https://ko-fi.com/bloodwraith it's greatly appreciated.
Popular Discussions View All (2)
3
13 Jun, 2023 @ 3:42pm
secrets and guides
Lurtz
1
10 Nov, 2022 @ 1:49pm
Thank You.
• .50 BMG •
96 Comments
RaykenSorbes 2 Feb @ 4:15pm 
the man just drop the most BANGER map and just left us
Moobgoblin 30 Jan @ 6:57am 
will play with a close friend soon?
Marcus 27 Jan @ 6:15pm 
At The End Where You Leave With The Train, You Should of Put This Scene Starting At 0:54 Where You See it All Happen. :steamthumbsup:

https://www.youtube.com/watch?v=oUWUaPqEG5Q
Клоп Сергей 22 Nov, 2024 @ 10:54am 
such a good map bro
Freya 16 Nov, 2024 @ 7:09pm 
Quoting the author of this map.

"If anyone wants to make a VR version of Resident Evil 2: Source, then go ahead, you have my full permission to do whatever you want with RE2:S, no need to ask me. I'm generally done working on RE2:S... at least for the foreseeable future."
Lennyguy20 16 Nov, 2024 @ 6:42pm 
would this be ok for me to port into the game "Bonelab"? it's a vr sandbox game similar to gmod and i feel like this would be a really fun mapset in it
boo75 31 Oct, 2024 @ 9:08am 
where is the first map npc remover??
Freya 30 Oct, 2024 @ 7:37am 
Yeah, the guy that made an RE1 campaign also made his own version of RE2's and to be honest both of them are complete trash lol. From the get go, you have to use noclip and fly for like 2 minutes to reach the starting point in both of that dude's campaign.

Meanwhile this addon right here is just a masterpiece.
Callsign_Ewok 30 Oct, 2024 @ 7:05am 
I do agree that the manhack crow model replacement should be optional as killing it glitches the model in the air and also overrides the default manhacks in general... so they appear on other maps which is just odd.

Also enemy Resident Evil crow snpcs can be supplemented by the user instead for the enemy crows and they are more immersive and even have the OG sounds.
Callsign_Ewok 30 Oct, 2024 @ 7:03am 
Would love to see a better Resident Evil 1 campaign or even just sandbox maps, the current Spencer mansion map is inadequate due to invisible walls and bugs, lack of interactivity and missing music etc.