Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Nucleus Civ
   
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Items (5)
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Extended Policy Cards
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...
[GS] CIVIG 2
Created by Faron
CIVIGraphs Brings back the Civilization 5 demographics panel to Civilizations 6 This is an updated version of CIVIGraphs in order to support the Gathering Storm expension. All credit belongs to Jan Michael Vincent for creating this mod in the first place. ...
Endgame Map Replay
Created by Technoluddite
Relive the rise, or maybe the fall, of your civilization and see how the rest of the world evolved over the course of the game. Updated 2021-11-27 New: Bugfixes for Hotseat games End Game Replay A new tab, 'The World', is added to the End Game screen. When...