Stellaris

Stellaris

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Basic Planetview: More Districts & Buildings
   
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File Size
Posted
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197.495 KB
9 Jan, 2022 @ 10:38pm
9 May, 2023 @ 6:48pm
6 Change Notes ( view )

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Basic Planetview: More Districts & Buildings

In 1 collection by corsairmarks
Corsair's Stellaris Mods
57 items
Description
Overview
Sets the maximum building slots per planet to 15. Intended for use with Basic Planetview: More Districts.

Why does it only add 3 more buildings? This is due to how the game's UI files are laid out. The building box is set up in such a way that it is not possible to add scrollbars to it, so 15 is the highest amount of slots that can be added without overflowing the bottom of the intended display area.

Requested by Ph00nix - sorry it's only +3.

Changes
One file that alters the define value MAX_PLANET_BUILDING_SLOTS from 12 to 15. The graphical accommodation for this is handled in the parent mod.

Compatibility
Built for Stellaris version 3.8 "Gemini." This add-on is not achievement compatible because the maximum number of building slots is controlled by a game configuration setting.

Not compatible with other mods that also adjust the number of building slots.

Required Dependency Mods
Basic Planetview: More Districts makes the basic graphical changes to allow displaying 15 building slots. If you do not use it, your planets will still have 15 building slots but only 12 of them will fit in the default UI.

Recommended Companion Mods
More Standard Districts adds 5 district types based on basic buildings: Research, Commercial, Leisure, Military, and Administrative. Commercial Districts are not available for gestalt empires and Leisure Districts are only available for regular empires and Rogue Servitors.

Not Included in "Subtle Polish"
This mod is intentionally not included in my modpack Subtle Polish: A Collection of Fixes and Enhancements because it is an optional, basic UI change targeted at specific screen resolutions.

Changelog
See Change Notes

Source Code
Hosted on GitHub[github.com]

[discord.gg]
6 Comments
corsairmarks  [author] 15 Apr, 2023 @ 7:22pm 
@Strap203 yes, no changes needed in this submod. The main mod needed a tweak from the game integrated - all this one is is altering one game config value.
Strap203 15 Apr, 2023 @ 11:24am 
work in 3.7.4 ?
corsairmarks  [author] 25 Jul, 2022 @ 1:17am 
@tzverg спасибо большое!
tzverg 23 Jul, 2022 @ 4:30pm 
Мужик, спасибо, а то так было лень самому делать...
corsairmarks  [author] 10 Jan, 2022 @ 7:49am 
Thanks!
weird moth creature 10 Jan, 2022 @ 1:35am 
this is very good, actually