Garry's Mod

Garry's Mod

292 ratings
Quake SWEPs [EXTENDED]
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Build, Fun
File Size
Posted
Updated
25.790 MB
5 Jan, 2022 @ 5:47pm
8 Feb, 2022 @ 10:20pm
57 Change Notes ( view )

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Quake SWEPs [EXTENDED]

Description
Buy Quake on Steam!




SUBSCRIBE TO THIS ADOON *BEFORE* SUBSCRIBING TO THE REQUIRED ADDONS OR RE-ORDER THIS ADDON TO BE BEFORE THE MAIN QUAKE SWEPS ADDONS.
Reason to do the above is so the HD models appear and a few code changes work correctly.



Celebrating the recent update on Quake SWEPs totally not endorsed and to be paid by me, i've decided to bring this one back from the dead.
Why? Not because i got back to GMod, infact, im still retired, but due to the fact that i love Upset's work and the times we worked together always brought me good memories, so i decided to do this as a little tribute.


Features? Well, here they are:
-NEW! MAPPER TOOLKIT, A FGD to use in hammer which has all of the ents made so far to use in maps. If someone ever makes NPCs, it will be updated for those aswell. It can be grabbed here.[cdn.discordapp.com]
-Code updated to the current version. Now it also doesn't replace the entire addon, only viewmodels and a few entities.
-Shotgun and Axe pickup entities.
-Guns from Missionpacks 1 and 2 (Scourge of Armagon's Laser Cannon, Mjolnir and Prox. Launcher & Dissolution of Eternity's Multi-Launchers, Lava Nailguns and Plasma Gun)
-Models from the new Quake Remaster by Nightdive Studios / Kaiser (only the main arsenal was Remastered, MP2 and Prox. Launcher are fan-recreations.)
-Restores faithful behaviour to a few elements of the addon.


Credits to:
Upset: Original Addon Base and code fixups / update.
DwereDaWerecat: Improved Original Weapon Model Pack for Quake.
Cold Hotman: Fixing the Laser Cannon Muzzleflash animation. That one is on me now.
Trickle: Mission Pack 2 Models and Skins.
Half-Dead: Proximity Launcher Remastered skin.
Microsoft / Bethesda Softworks / id Software / Nightdive Studios: QUAKE Remaster and base content used for this.
Rich Whitehouse: Noesis, which was the software used to get them to SMDs.
Me: DLC guns code and remaining / DLC assets, fixing animations for GMod use in remastered models and Laser Cannon, additional code.
69 Comments
shelleyclenmurphy 22 Jul @ 8:41am 
yo:headcrab:
TheUltimateDemon 8 Jun @ 12:42pm 
These Extended Quake Weapons still have problems, even if they're arranged correctly.
Quaker2045 7 Jun @ 9:29am 
there should be a Quake 1 NPCS mod
CappyBlappy 2 May @ 2:53pm 
the firearms does not fire
sksdfjh 12 Mar @ 7:09pm 
:GDNormal:
sksdfjh 12 Mar @ 7:09pm 
w :GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal::GDNormal:
TheUltimateDemon 11 Feb @ 8:12am 
What we need is a mod that has weapons from Ground Zero, including the ETF Rifle, The Heat Beam, The Tesla Mine, The Chain Fist, and The Disruptor, And maybe even the Trap from The Reckoning. Those are all Quake weapons we never got in a Gmod Addon before.
??? 28 Jan @ 10:39am 
Half-Life Co-op: Infected SWEPs
Mannytko 20 Nov, 2023 @ 8:03am 
When shooting laser cannon game spams in console this:
q1_laser[196]: Changing collision rules within a callback is likely to cause crashes!
q1_laser[198]: Changing collision rules within a callback is likely to cause crashes!
q1_laser[199]: Changing collision rules within a callback is likely to cause crashes!
q1_laser[200]: Changing collision rules within a callback is likely to cause crashes!
Brasduri 8 Sep, 2023 @ 1:43am 
do you have any plans to do quake 2 remastered weapons for the original quake 2 swep mod?