Stellaris

Stellaris

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Azur Lane Stellaris DLC - English Translation
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4 Jan, 2022 @ 6:20am
23 Apr @ 12:07pm
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Azur Lane Stellaris DLC - English Translation

Description
Azur Lane Stellaris DLC - English Translation

Translation done by using the original chinese files. I translated everything from scratch, so expect some differences to the old version. By no means its perfect, and i expect some errors and weird wording here and there. However i plan to update it as i get some freetime to do it.

You need to load this mod after Azur Lane Stellaris DLC (and Galaxy Idol if you useit) to overwrite the old translation.

2022/01/04 - Initial release
2022/01/06 - Fixing a few mistranslations
2022/01/07 - Translated Namelist
2022/01/08 - Fixing some localization errors in Star Oath Project and Galaxy Idol
2022/01/08 - Added translation to ship_parts and tech_ship_parts
2022/01/12 - Added translation to event_KI_I and event_help, revised some Central Office related lines. Now you can read a tutorial about the mod ingame.(Located in Central Office->Agent)
2022/01/15 - Added translation to the Mind Engraving event chain
2022/01/16 - Added translation to the Infinity? Crisis chain
2022/03/14 - Updated for Stellaris 3.3.2. and mod version 3.3 (02.27), fix some typos and others.
2022/04/31 - Updated for Stellaris 3.3.2 and mod version (04.09), added translation for new stuff
2022/05/01 - Fixing some typos, changing Mind Cube to Wisdom Cube
2022/05/06 - Removed Star Oath translation fixes, it has a mod for it now
2022/08/27 - Updated to current Stellaris and mod version
2022/12/04 - Updated to current Stellaris version
2022/12/06 - Updated to current Stellaris version
2022/12/07 - Crash fixes
2023/06/02 - Updates to mod/stellaris version and some fixing some other stuff
2023/10/13 - Updated to current Stellaris version
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Everything should be translated in the base mod for the time being, though errors might be found here and there.

My other translation work:
Star Oath - English Translation
Popular Discussions View All (1)
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30 Apr, 2022 @ 9:50am
Feedback
Hawkmoon
139 Comments
Hawkmoon  [author] 23 Apr @ 12:11pm 
@EmptyE, it works for me without issues, so it should be somekind of conflict
EmptyE 23 Apr @ 11:02am 
@Howkmoon there is, and I'm having the same problem.
Hawkmoon  [author] 14 Feb @ 1:48am 
@flamethekid, that's a name list issue, don't remember if there's one in this mod or you're using a conflicting one.
MarvinEhre 13 Feb @ 3:02pm 
@flamethekid is your game in english?
flamethekid 13 Feb @ 2:30pm 
all of the random generic leaders and ships are named ??? ?? and ????
Hawkmoon  [author] 13 Oct, 2023 @ 10:06am 
@Genevieve, well, i dont know about that, i dont really have the time currently to maintain my mods, as im not working from home since June, and every mod stuff is on my PC.
Genevieve 13 Oct, 2023 @ 9:53am 
@hawkmoon, Apparently, some members of the Stellaris Modding Den disagrees. They said there's a bug in the current patch that disables error logging when the game crashes in the eve to mid game. Not sure how accurate their assessment to it though.
Hawkmoon  [author] 13 Oct, 2023 @ 9:42am 
@Genevieve, it wasnt really needed, but now its updated to the current stellaris version.
Genevieve 11 Oct, 2023 @ 7:05am 
Hello. This mod have been very helpful to use in some games and my own mod project. I have to ask, when will this be updated to 3.9? It would be helpful to have an updated version of this mod during both gameplay and my own mod project.
Hawkmoon  [author] 6 Aug, 2023 @ 1:49pm 
@MarvinEhre, should be fine now, but the whole shippart loc needs a redone as i just winged it last year and its full of errors.