RimWorld

RimWorld

273 ratings
MECP - Dunedain Armory
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Mod, 1.3, 1.4
File Size
Posted
Updated
16.330 MB
2 Jan, 2022 @ 12:39am
10 Jun, 2023 @ 10:22am
7 Change Notes ( view )

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MECP - Dunedain Armory

In 1 collection by Ranger Rick
Middle Earth Collaboration Project
2 items
Description
Middle Earth Collaboration Project Presents: Northern Dunedain Armory. Adding weapons, armor, and apparel from the Lost Realm of Arnor and its successor kingdoms. (Lord of the Rings)

Join the Discord!
[discord.gg]





















































New rework to some of the Norther Dunedain in advance of factions being made


Want to see more Middle Earth mods be made and to support us? Heres a link!
[ko-fi.com]

Credits:
Dan for the Amazing Armor!
Jecrell for Oversized weapon and shield comps!
SirLalaPyon for the Desc Art.
Krazy for the workbenches.
Tolkien for an amazing world and story.
Tynan Sylvestor for Rimworld
145 Comments
I Dont Like You 4 Oct @ 5:02pm 
I hope this gets updated
ReenlistmentNCO 13 Sep @ 11:16am 
Update and fix for CE plzzz
roninrobby 21 Aug @ 5:19am 
Seems there is a conflict with Harmony for some reason, I can not get to the Colonists menu, can not click the next button, only if either Harmony or this mod are disabled can i actaually start a game, now i do not want to get rid of this mod, as i really like these armor sets, so is there a way to activate Harmony in harmony with this mod and continue?
I have tried mixing the mods in load order, but that does not work, sadly. Any help would be much appreachiated :D
Andrew 20 May @ 6:57pm 
Does this work for 1.5?
rex6564 7 Jan @ 11:02pm 
I'm currently back in school rn but when i get time i will post the logs. It was whenever I had the mod loaded and it alone I couldn't use the info tabs but it could just be my rimworld being messed up.
Ranger Rick  [author] 7 Jan @ 9:58pm 
I dont use CE or test with it ever so could be that. But I will check again!
rex6564 - Im not sure what could be causing that issue, I can try and test or if you have logs feel free to post in the MECP Discord!
Bodacious Bagel 7 Jan @ 5:40pm 
I love this mod and Lord of the Rings, but unfortunately it causes a whole host of bugs when drafting a colonist. I am unsure if this is due to CE or just general mod instability.
rex6564 6 Nov, 2023 @ 7:58pm 
I ran some tests and this mod loaded alone causes problems with the info tabs on pawns and animals I think could you check it when you get some time please sorry for the bother
Ranger Rick  [author] 11 Oct, 2023 @ 10:33am 
I shall check it out, didnt have that issue before. But I also dont play with many mods. TY for the confirmation! If you can post a link to your log or post the log in discord that would help a lot too!
ArpyClarkson 10 Oct, 2023 @ 4:23pm 
Can confirm, this mod spams the log whenever a colonist with a weapon is drafted, causing massive fps lag- it also causes issues with stats screens being blank. Might just be a mod conflict but I can't isolate it.