Company of Heroes 2

Company of Heroes 2

142 ratings
Novorossiisk - Back Home (6)
   
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Item Type: map
Maps: 3v3
Tags: MP
File Size
Posted
Updated
12.790 MB
11 Jun, 2014 @ 2:08pm
28 Feb, 2017 @ 9:36am
21 Change Notes ( view )

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Novorossiisk - Back Home (6)

In 2 collections by Scuriva
Novorossiisk
2 items
CoH 2 Map - By Scuriva Elquattro
9 items
Description
Novorossiisk Eastern Front (Beta) for Coh2
By Elquattro

DETAILS MAP :

Population :
Pop is calculated according to the number of players on each team.
Example : 2players in Team1 and 4 players in Team2
result for all players Team1 = 250 pop
result for all players Team2 = 150 pop


Grad Population :
  • 1 player in team = 300 pop
  • 2 players = 250 pop
  • 3 players = 200 pop
  • 4 players = 150 pop

Munition : Hight
Fuel : Hight
ManPower : Medium

Thx : Razofsky, Mauf, bobok@i, and Community EasternFront Mod.
Thx for idea : BardicheAssault 07.

STORY :
(English)
In 1943, USSR recovers step by step it's territory by the valor and sacrifice of soviet soldiers and citizens. Soviet factories produce at full capacity next generation T34 equipped with radio.
Coordination of troops are getting better, and hope to win this war is finally visible.
The Germans are entrenched on the west side of Novorossiisk and hold their positions in their trenches, supported by 88mm and heavy artillery.
Comrade : It's time to back home !

(French)
L'URSS récupère petit à petit son territoire grâce à la bravoure et le sacrifice de soldat et citoyen soviétique. Les usines produisent à plein régime des T34 nouvelle génération équipé de radio.
La coordination des troupes se font de mieux en mieux, et l'espoir de gagner cette guerre est enfin visible.
Les allemands se sont retranchées sur la rive ouest de Novorossiisk et tiennent leurs positions dans leurs tranchées, appuyés par des canons de 88mm et une lourde artillerie.
Camarade : Il est l'heure de revenir à la maison !
Popular Discussions View All (5)
12
25 Jun, 2014 @ 2:40pm
More pop ?
Scuriva
5
31 Oct, 2014 @ 2:34pm
PINNED: Report Bug/Problem !
Scuriva
1
5 Dec, 2014 @ 7:41am
[Background Loading]
Scuriva
44 Comments
Battlechief 17 Dec, 2020 @ 5:29pm 
Yes, it is the details, but with the impending 64 bit update, I am sure it will make it more manageable
Scuriva  [author] 17 Dec, 2020 @ 5:34am 
Thank You @Trigg :paperheart: :paperheart:
Trigg 16 Dec, 2020 @ 8:04am 
Great map!
Scuriva  [author] 27 Mar, 2019 @ 1:42am 
@[BW]Chielf
Thank you very much for your comment !

Yes it's possible to slow frame (FPS), because there are more details/textures in this map.
Sorry for that :vanilla:

Good games :paperheart:
Battlechief 26 Mar, 2019 @ 4:10pm 
Really had fun on this map, went well with the Wikinger tuning pack, but I ran into a small issue...The frame rate dies rapidly on this map, I disabled cold tech, ran wikinger, and its 500 pop cap, and 2x resource gain. I do not have experience, or the knowledge on if the tuning pack and the game conditions used messed with the maps settings (the maps pop cap, resource rates, etc) and I wanted to make sure I at least mentioned it.

Other than that, Great map, love the layout and the amount of bridges
Scuriva  [author] 28 Feb, 2017 @ 9:39am 
Map updated : change territory and add bridge (see log for more information).
Scuriva  [author] 27 Feb, 2017 @ 12:17am 
Hello @Dr.S,
I m agree with you, and there is a feacture for this map for change Fuel and Ammo power
(After more test, i see it's very difficult to be out of).

Next feacture :
-> Change position ammo & fuel (expect one by front) to Man power.
-> Update map : road and details decoration
StiFFFy The Smithy 26 Feb, 2017 @ 4:46pm 
This map is in some serious need of a revamp... Munitions were pushing mid 2000, fuel was 1500 an yet manpower I coulnt save past 200... For a faction starved for manpower this map is bullpudding... Not to mention the pathing is atroscious.
Scuriva  [author] 18 Nov, 2015 @ 8:48am 
@AkenFeiHong Thank you ! =D (Have fun)
Aken 18 Nov, 2015 @ 5:42am 
this is cool!