Sid Meier's Civilization VI

Sid Meier's Civilization VI

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YD's Bakery
   
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File Size
Posted
Updated
22.798 KB
27 Dec, 2021 @ 9:55am
2 Jan, 2022 @ 3:24pm
5 Change Notes ( view )

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YD's Bakery

In 3 collections by Yand_Durinul
YD's Mod List
18 items
YD's Buildings & Districts Collection
8 items
YD's Civilizations & Leaders Collection
1 item
Description
YD's Bakery

What does this Mod do?
This mod adds a building to the city centre called Bakery, it is unlocked by Pottery tech.
This building gives +2 Food per turn to the city it is built in when complete. And gives all wheat tiles within the city's borders +1 food.

Compatibility & Requirements
Compatibility = All Mods.
Requirements = None.

Available Languages
English
French
Italian
German
Spanish
Portuguese
Polish
Russian
Japanese
Korean,
Chinese (Traditional),
Chinese (Simplified).

Just don't expect the translations to be amazing; they were grabbed off of Google Translate.

Disclaimer
This mod is a learning tool
Feel free to download, it's just fairly basic and nothing special.

This mod is built using the Code example in LeeS' Civilization VI Modding Guide;
https://forums.civfanatics.com/threads/lees-civilization-6-modding-guide.644687/

Most of this code is from LeeS' tutorial that I've done while following along, the rest I have added myself to expand the UI and Language Compatibility

I wouldn't have published this but I also needed to learn the mod upload and management process on the steam workshop.

Should LeeS come by this mod and wish for it to be removed, feel free to contact me and I will happily comply.

File Path
C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\2696873964

Check out my other mods here;
YD's Mods

Support me
If you like my work, you can always make a donation via 'Buy me a Coffee';

https://www.buymeacoffee.com/YandDurinul

My work is free but donations are always appreciated.
17 Comments
Apollo702 20 Apr @ 12:04am 
Arrrggg!!

I found it- and the paste goes well over 1000 characters. Do you have any ideas on workarounds or how to send or trim it?
Yand_Durinul  [author] 19 Apr @ 8:01pm 
@Apollo702 I do not. only way I know how is manually.
Apollo702 18 Apr @ 8:14pm 
I apologize. I didn't see any notification of a response!

Do you know of any means of exporting the list?
Yand_Durinul  [author] 8 Mar @ 3:50pm 
@Apollo, yeah, give it a go mate.
Apollo702 7 Mar @ 9:44pm 
Perhaps I could post a list of mods and see if any are known to have issues- if that would be helpful.
Yand_Durinul  [author] 27 Feb @ 10:28am 
@Apollo702, I have checked the mod and it works perfectly, check your mod list for possible conflicting mods, and best of luck, should you need any further help with this mod feel free to let me know.
Yand_Durinul  [author] 27 Feb @ 7:21am 
@Apollo702, I will check this out, not sure why it is no longer working?
Apollo702 22 Feb @ 8:16pm 
NOPE!

It does absolutely nothing- as if it isn't even there.

The idea wasn't bad though...
Cancer 28 Oct, 2022 @ 4:06am 
Another idea, since theres a lot of other resource mods it'd be cool for in-built compatbility such as the Quinoa resource added by
Latin American Resources
Yand_Durinul  [author] 3 Aug, 2022 @ 11:06am 
@Puddings I may do this but it depends on how much time I get free. Busy with work and life atm so this will probably take a backseat unless this idea gains traction.