Sid Meier's Civilization VI

Sid Meier's Civilization VI

89 ratings
86-不存在的战区(Eighty six)
   
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78.637 MB
27 Dec, 2021 @ 6:20am
30 Dec, 2021 @ 3:02am
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86-不存在的战区(Eighty six)

In 1 collection by UFO300
UFO300(屑海豚)制作的mod (Mod make by UFO300)
38 items
Description
A work of mod rookie, which is a conquest of civilization. Rely on powerful characteristic arms to defeat others. Mod pictures come from the Internet. In case of infringement, I will delete them immediately.

Civilization:Republic of San Magnolia and Ziad Federation Leader:Vladilena Milizé and Shinei Nouzen

Republic of San Magnolia Civilized ability:Iron curtain defense
The gold coin output of all cities is -8%. The unit cannot recover health in non-border territory. All cavalry +3 combat power. 20% cultural value when not in war with any civilization and + 20% productivity when in war. Each cavalry will get another cavalry for free.

Ziad Federation Civilized ability:Aurora Borealis Team
All military tanks become wildcard. Campus、Encampment and industrial areas can provide corresponding population output. When there is no war with any civilization, + 20% technological value, + 20% productivity when in war, and + 100% productivity when declaring a just war (defense, recovery and liberation) or being declared war.

Vladilena Milizé Leader ability:Queen of blood
There is no benefit reduction when the unit is injured. After killing the unit,33HP is restored. Each unused movement force of the unit provides +2 combat power and +5 combat power when the unit is adjacent to the general.

Shinei Nouzen Leader ability:Undertaker
Double the bonus of unit attack and assistance. When moving on flat terrain, the unit has +1 movement, attack the injured unit + 6 combat power, and unit field of vision +1.

Unique Unit:Juggernaut
Instead of knights, the construction cost is higher, the experience gained is doubled, and has a unique upgrade tree.

Unique Unit:Reginleif
Instead of knights, the construction cost is higher, the experience gained is doubled, and has a unique upgrade tree.

Unique District:RMI
The characteristic area of the Republic of San Magnolia,replaces the industrial area with lower cost. When adjacent military barracks, it obtains + 3 culture. After the area is completed, the city has + 2 productivity and + 2 gold coins of strategic resources.

Unique District:WHM
The characteristic area of Ziad Federation,replaces the industrial area and has lower cost. It can obtain +3 productivity when adjacent military barracks are built. After the area is completed, it will trigger a cultural bomb and the mine with strategic resources in the city will have +2 productivity.

Special Thanks:
Thank hemmelfort for his patient guidance and his powerful mod tools.
Thank you very much for kekeya advice on my mod and his constant help to me.
47 Comments
BoneBone 3 Aug, 2023 @ 5:12am 
pls add mod for the original game
BoneBone 3 Aug, 2023 @ 5:12am 
pls ad for the original game
广东厕所保膘HEAD 2 Jun, 2023 @ 8:26pm 
我觉得你应该考虑一下平衡,结合文明6本身,圣玛格诺利亚共和国中世纪造出机甲也是非常炸裂的,而且他后期只会出破坏神,跟个二五仔一样,我觉得你可以把破坏神调成替换掉坦克之类的
30 May, 2023 @ 3:12am 
阿涅塔
30 May, 2023 @ 3:11am 
可蕾娜,莱登,九条,理查,维克,维兰,西汀,赛欧,安琪,芙蕾德莉嘉,恩斯特,葛蕾蒂,戴亚,尤金,齐利亚,满阳,瑞图,马塞尔,班诺德,奥利维亚,柳德米拉,蕾尔赫,雷,卡尔修达尔,达斯汀,爱丽丝,伊斯卡,赛奇
30 May, 2023 @ 3:01am 
快码加编
3103263123 3 May, 2023 @ 6:31pm 
我觉得特色兵种出的太早了哦,而且移动力加战力的话轻骑兵作为特色单位更好所以建议作者把破坏神替换成工业时代的轻骑兵
UFO300  [author] 17 Jan, 2023 @ 6:03pm 
@Whiskey_Project Sorry, I don't have modeling capability.
Whiskey_Project 17 Jan, 2023 @ 4:37pm 
Is the mech supposed to be a knight? As in- the model? @UFO300
Louis scina 8 Jan, 2023 @ 9:30pm 
这个mod还不错,强度比较平衡